Description: Classic game map editor, VC compile successfully, you can run. Worth downloading.
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File list (Check if you may need any files):
地图编辑器
..........\CApplication.cpp
..........\CApplication.h
..........\CDDraw.cpp
..........\CDDraw.h
..........\CDInput.cpp
..........\CDInput.h
..........\CEdit.cpp
..........\CEdit.h
..........\CGetPath.h
..........\CText.cpp
..........\CText.h
..........\Debug
..........\.....\CApplication.obj
..........\.....\CDDraw.obj
..........\.....\CDInput.obj
..........\.....\CDSound.obj
..........\.....\CEdit.obj
..........\.....\CText.obj
..........\.....\MapEditor.exe
..........\.....\MapEditor.ilk
..........\.....\MapEditor.pch
..........\.....\MapEditor.pdb
..........\.....\Script1.res
..........\.....\main.obj
..........\.....\pic
..........\.....\...\GroundRC.bmp
..........\.....\...\HighTree.bmp
..........\.....\...\LowTree.bmp
..........\.....\...\Passageway.bmp
..........\.....\...\RoleAppearArea.bmp
..........\.....\...\RoleNewArea.bmp
..........\.....\vc60.idb
..........\.....\vc60.pdb
..........\MapEditor.dsp
..........\MapEditor.dsw
..........\MapEditor.ncb
..........\MapEditor.opt
..........\MapEditor.plg
..........\Save
..........\....\Role
..........\Script1.aps
..........\Script1.rc
..........\StructDefine.h
..........\cursor1.cur
..........\icon1.ico
..........\main.cpp
..........\resource.h
DSound
......\DirectSound.cpp
......\DirectSound.h
......\DSoundManager.lib
......\res
......\...\guoge.wav
......\...\Sound.ico
......\...\Sound.rc2
......\resource.h
......\Sound.aps
......\Sound.clw
......\Sound.cpp
......\Sound.dsp
......\Sound.dsw
......\Sound.h
......\Sound.plg
......\Sound.rc
......\Sound.sln
......\Sound.suo
......\Sound.vcproj
......\Sound.vcproj.E5C45D5F489645B.Administrator.user
......\Sound.vcproj.LE401-59.Administrator.user
......\Sound.vcproj.ZHUCHAOF-4C1644.zhuchaofei.user
......\SoundDlg.cpp
......\SoundDlg.h
......\StdAfx.cpp
......\StdAfx.h