Description: Snake game, the first hurdle obstacles, learning and reference purposes.
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File list (Check if you may need any files):
SnakeGame\SnakeGame.sln
.........\SnakeGame.suo
.........\.....New\app.config
.........\........\Form1.cs
.........\........\Form1.Designer.cs
.........\........\Form1.resx
.........\........\Program.cs
.........\........\SnakeNew.csproj
.........\........\bin\Debug\SnakeNew.exe
.........\........\...\.....\SnakeNew.exe.config
.........\........\...\.....\SnakeNew.pdb
.........\........\...\.....\SnakeNew.vshost.exe
.........\........\...\.....\SnakeNew.vshost.exe.config
.........\........\...\.....\SnakeNew.vshost.exe.manifest
.........\........\obj\x86\Debug\DesignTimeResolveAssemblyReferences.cache
.........\........\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
.........\........\...\...\.....\GenerateResource.read.1.tlog
.........\........\...\...\.....\GenerateResource.write.1.tlog
.........\........\...\...\.....\ResolveAssemblyReference.cache
.........\........\...\...\.....\SnakeNew.csproj.FileListAbsolute.txt
.........\........\...\...\.....\SnakeNew.exe
.........\........\...\...\.....\SnakeNew.Form1.resources
.........\........\...\...\.....\SnakeNew.pdb
.........\........\...\...\.....\SnakeNew.Properties.Resources.resources
.........\........\...\...\.....\TempPE\Properties.Resources.Designer.cs.dll
.........\........\...\...\.....\SnakeNew.csproj.GenerateResource.Cache
.........\........\Properties\AssemblyInfo.cs
.........\........\..........\Resources.Designer.cs
.........\........\..........\Resources.resx
.........\........\..........\Settings.Designer.cs
.........\........\..........\Settings.settings
.........\........\obj\x86\Debug\TempPE
.........\........\...\...\Debug
.........\........\bin\Debug
.........\........\obj\x86
.........\........\bin
.........\........\obj
.........\........\Properties
.........\SnakeNew
SnakeGame