Description: game source code, one based VC.NET DriectX 2D game engine written in, including the source and sound
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File list (Check if you may need any files):
GameEngine\bin\bass.dll
..........\GameEngine\bass.h
..........\..........\D3DDevice.cpp
..........\..........\D3DDevice.h
..........\..........\D3DDirect.cpp
..........\..........\D3DDirect.h
..........\..........\D3DFont.cpp
..........\..........\D3DFont.h
..........\..........\D3DSound.cpp
..........\..........\D3DSound.h
..........\..........\D3DSprite.cpp
..........\..........\D3DSprite.h
..........\..........\D3DTexture.cpp
..........\..........\D3DTexture.h
..........\..........\dllmain.cpp
..........\..........\GameEngine.aps
..........\..........\GameEngine.cpp
..........\..........\GameEngine.def
..........\..........\GameEngine.rc
..........\..........\GameEngine.vcproj
..........\..........\GameEngine.vcxproj
..........\..........\GameEngineHead.h
..........\..........\GameEngine_d.def
..........\..........\GameEngine_u.def
..........\..........\GameEngine_ud.def
..........\..........\GameFrameView.cpp
..........\..........\GameFrameView.h
..........\..........\LapseCount.cpp
..........\..........\LapseCount.h
..........\..........\MsgEvent.h
..........\..........\ReadMe.txt
..........\..........\res\GameEngine.rc2
..........\..........\resource.h
..........\..........\stdafx.cpp
..........\..........\stdafx.h
..........\..........\targetver.h
..........\..........\TextureManager.cpp
..........\..........\TextureManager.h
..........\..........\TraceDebug.cpp
..........\..........\TraceDebug.h
..........\..........\TraceDialog.cpp
..........\..........\TraceDialog.h
..........\..........\VirtualButton.cpp
..........\..........\VirtualButton.h
..........\..........\VirtualEngine.cpp
..........\..........\VirtualEngine.h
..........\..........\VirtualListBox.cpp
..........\..........\VirtualListBox.h
..........\..........\VirtualSlider.cpp
..........\..........\VirtualSlider.h
..........\..........\VirtualWindow.cpp
..........\..........\VirtualWindow.h
..........\GameEngine_vc2008.sln
..........\GameEngine_vc2010.sln
..........\....Peng\GameLogic.cpp
..........\........\GameLogic.h
..........\........\GamePeng.aps
..........\........\GamePeng.cpp
..........\........\GamePeng.h
..........\........\GamePeng.rc
..........\........\GamePeng.vcproj
..........\........\GamePeng.vcxproj
..........\........\GamePengDlg.cpp
..........\........\GamePengDlg.h
..........\........\NumberString.cpp
..........\........\NumberString.h
..........\........\ReadMe.txt
..........\........\res\BOMB.png
..........\........\...\BT_CLOSE.png
..........\........\...\BT_START.png
..........\........\...\chess0.png
..........\........\...\chess1.png
..........\........\...\chess2.png
..........\........\...\chess3.png
..........\........\...\chess4.png
..........\........\...\chess5.png
..........\........\...\chess6.png
..........\........\...\CHOOSE.png
..........\........\...\GamePeng.ico
..........\........\...\GamePeng.rc2
..........\........\...\GAME_SCORE.png
..........\........\...\GAME_SCORE_NUMBER.png
..........\........\...\Sound\A_combo1.ogg
..........\........\...\.....\A_combo2.ogg
..........\........\...\.....\A_combo3.ogg
..........\........\...\.....\A_combo4.ogg
..........\........\...\.....\A_combo5.ogg
..........\........\...\.....\bgm_game.ogg
..........\........\...\.....\S_bomb.ogg
..........\........\...\.....\UI_scoreinc.ogg
..........\........\...\.....\V_ready.ogg
..........\........\...\.....\V_timeover.ogg
..........\........\...\TIME_BACK.png
..........\........\...\TIME_NUMBER.png
..........\........\...\TIME_THUMB.png
..........\........\...\VIEW_BACK.png
..........\........\...\VIEW_BACK.psd
..........\........\resource.h
..........\........\ScoreView.cpp
..........\........\ScoreView.h