File list (Check if you may need any files):
GraphSeg\14.(2004)Efficient Graph-Based Image segementation.PDF
........\GraphSeg\11.bmp
........\........\14.bmp
........\........\2.bmp
........\........\3.bmp
........\........\binaryHeap.h
........\........\BuildGLTree.mexw32
........\........\coherenceFilter\CoherenceFilter.m
........\........\...............\compile_c_files.m
........\........\...............\functions\derivatives.c
........\........\...............\.........\derivatives.m
........\........\...............\.........\imgaussian.c
........\........\...............\.........\imgaussian.m
........\........\...............\.........\showcs3.fig
........\........\...............\.........\showcs3.m
........\........\...............\.........2D\CoherenceFilterStep2D.c
........\........\...............\...........\CoherenceFilterStep2D.m
........\........\...............\...........\CoherenceFilterStep2D_functions.c
........\........\...............\...........\ConstructDiffusionTensor2D.m
........\........\...............\...........\diffusion_scheme_2D_implicit.m
........\........\...............\...........\diffusion_scheme_2D_non_negativity.m
........\........\...............\...........\diffusion_scheme_2D_rotation_invariant.m
........\........\...............\...........\diffusion_scheme_2D_standard.m
........\........\...............\...........\EigenVectors2D.m
........\........\...............\...........\StructureTensor2D.m
........\........\...............\.........3D\CoherenceFilterStep3D.c
........\........\...............\...........\CoherenceFilterStep3D.m
........\........\...............\...........\CoherenceFilterStep3D_functions.c
........\........\...............\...........\diffusion_scheme_3D_implicit.m
........\........\...............\...........\diffusion_scheme_3D_non_negativity.c
........\........\...............\...........\diffusion_scheme_3D_non_negativity.m
........\........\...............\...........\diffusion_scheme_3D_rotation_invariant.c
........\........\...............\...........\diffusion_scheme_3D_rotation_invariant.m
........\........\...............\...........\diffusion_scheme_3D_standard.c
........\........\...............\...........\diffusion_scheme_3D_standard.m
........\........\...............\...........\EigenDecomposition3.c
........\........\...............\...........\EigenDecomposition3.h
........\........\...............\...........\EigenVectors3D.c
........\........\...............\...........\EigenVectors3D.m
........\........\...............\...........\StructureTensor2DiffusionTensor3DWeickert.c
........\........\...............\...........\StructureTensor2DiffusionTensor3DWeickert.m
........\........\...............\...........\StructureTensor3D.m
........\........\...............\images\sphere.mat
........\........\...............\......\sync.png
........\........\...............\......\sync_noise.png
........\........\...............\license.txt
........\........\DeleteGLTree.mexw32
........\........\example.asv
........\........\example.m
........\........\GLtree3DMex\BuildGLTree.cpp
........\........\...........\BuildGLTree.m
........\........\...........\DeleteGLTree.cpp
........\........\...........\DeleteGLTree.m
........\........\...........\GLTree.cpp
........\........\...........\GLTree.h
........\........\...........\KNNSearch.cpp
........\........\...........\KNNSearch.m
........\........\...........\license.txt
........\........\...........\TestMexFiles.m
........\........\graphSeg.asv
........\........\GraphSeg.h
........\........\graphSeg.m
........\........\GraphSeg_mex.cpp
........\........\GraphSeg_mex.mexw32
........\........\knng_search.m
........\........\KNNSearch.mexw32
........\........\license.txt
........\........\test_GraphSeg.asv
........\........\test_GraphSeg.m
........\GraphSeg.txt
........\license.txt
........\GraphSeg\coherenceFilter\functions
........\........\...............\functions2D
........\........\...............\functions3D
........\........\...............\images
........\........\coherenceFilter
........\........\GLtree3DMex
........\GraphSeg
Graph