Description: collection of algorithms, programs, and
mathematical techniques for the computer graphics programmer, second version
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File list (Check if you may need any files):
gemsii
......\AllGems.TOC
......\BitCounting
......\...........\bit32.c
......\...........\Makefile
......\...........\test.c
......\c_format.c
......\dither
......\......\dither.3
......\......\dither.c
......\......\Makefile
......\Errata.GraphicsGemsII
......\FastUpdate.c
......\GGVecLib.c
......\GraphicsGems.h
......\Hilbert.c
......\hot.c
......\InterPhong.c
......\intersect
......\.........\intsph.c
......\.........\inttor.c
......\.........\Makefile
......\inverse.c
......\inv_cmap
......\........\inv_cmap.3
......\........\inv_cmap.c
......\........\Makefile
......\Makefile
......\noise3.c
......\Peano
......\.....\main.c
......\.....\Makefile
......\.....\mapply.c
......\.....\peano.c
......\.....\types.h
......\quantizer.c
......\radiosity
......\.........\draw.c
......\.........\Makefile
......\.........\rad.c
......\.........\rad.h
......\.........\README
......\.........\room.c
......\ran_ramp.c
......\RayCPhdron.c
......\README
......\RealPixels
......\..........\color.c
......\..........\color.h
......\..........\colrops.c
......\..........\header.c
......\..........\Makefile
......\..........\rasterfile.h
......\..........\ra_pr24.c
......\..........\resolu.c
......\rotate.c
......\rotate8x8.c
......\sparse.c
......\TOC
......\unmatrix.c
......\unmatrix.h
......\vector.h
......\viewcorr
......\........\Makefile
......\........\matrix.c
......\........\matrix.h
......\........\viewcorr.c
......\........\viewcorr.h
......\........\viewfind.c
......\VoxelCache.c
......\xlines.c