Description: D3D9 of EnhancedMesh project, the project has been converted to vs2012, can run 08.sln
To Search:
File list (Check if you may need any files):
EnhancedMesh\EnhancedMesh.jpg
............\DXUT\Optional\directx.ico
............\....\Core\DXUT.h
............\....\Optional\DXUTcamera.h
............\....\Core\DXUTenum.h
............\....\Optional\DXUTgui.h
............\....\........\DXUTguiIME.h
............\....\........\DXUTLockFreePipe.h
............\....\Core\DXUTmisc.h
............\....\Optional\DXUTres.h
............\....\........\DXUTsettingsdlg.h
............\....\........\DXUTShapes.h
............\....\........\ImeUi.h
............\resource.h
............\DXUT\Optional\SDKmesh.h
............\....\........\SDKmisc.h
............\....\........\SDKsound.h
............\....\........\SDKwavefile.h
............\....\Core\DXUT.cpp
............\....\Optional\DXUTcamera.cpp
............\....\Core\DXUTenum.cpp
............\....\Optional\DXUTgui.cpp
............\....\........\DXUTguiIME.cpp
............\....\Core\DXUTmisc.cpp
............\....\Optional\DXUTres.cpp
............\....\........\DXUTsettingsdlg.cpp
............\....\........\DXUTShapes.cpp
............\EnhancedMesh.cpp
............\DXUT\Optional\ImeUi.cpp
............\....\........\SDKmesh.cpp
............\....\........\SDKmisc.cpp
............\....\........\SDKsound.cpp
............\....\........\SDKwavefile.cpp
............\EnhancedMesh.rc
............\DXUT\Core\dpiaware.manifest
............\EnhancedMesh.manifest
............\DXUT\Core\DXUTCore_2005.vcproj
............\....\....\DXUTCore_2008.vcproj
............\....\Optional\DXUTOptional_2005.vcproj
............\....\........\DXUTOptional_2008.vcproj
............\EnhancedMesh_2005.vcproj
............\EnhancedMesh_2008.vcproj
............\DXUT\Core\DXUTCore_2005.sln
............\....\....\DXUTCore_2008.sln
............\....\Optional\DXUTOptional_2005.sln
............\....\........\DXUTOptional_2008.sln
............\EnhancedMesh_2005.sln
............\EnhancedMesh_2008.sln
............\UpgradeLog.XML
............\DXUT\Core\UpgradeLog.XML
............\....\Optional\UpgradeLog.XML
............\UpgradeLog2.XML
............\UpgradeLog.htm
............\DXUT\Core\UpgradeLog.htm
............\....\Optional\UpgradeLog.htm
............\UpgradeLog2.htm
............\Media\Dwarf\Armor.dds
............\.....\.....\Armor_bumpmap.dds
............\.....\.....\Body.dds
............\.....\.....\Body_bumpmap.dds
............\.....\.....\DwarfHead.dds
............\.....\.....\DwarfHead_bumpmap.dds
............\.....\.....\Headgear.dds
............\.....\.....\Headgear_bumpmap.dds
............\.....\.....\Helmet.dds
............\.....\.....\Helmet_bumpmap.dds
............\.....\.....\Pack.dds
............\.....\.....\Pack_bumpmap.dds
............\.....\.....\Weapons.dds
............\.....\.....\Weapons_bumpmap.dds
............\DXUT\Core\DXUTCore_2008.vcxproj.filters
............\....\Optional\DXUTOptional_2008.vcxproj.filters
............\EnhancedMesh_2008.vcxproj.filters
............\EnhancedMesh.fx
............\Media\Dwarf\reflect.fx
............\.....\.....\specular.fx
............\.....\.....\dwarf.sdkmesh
............\DXUT\Core\DXUTCore_2008.v11.suo
............\....\Optional\DXUTOptional_2008.v11.suo
............\EnhancedMesh_2008.v11.suo
............\EnhancedMesh_2008.vcxproj.user
............\DXUT\Core\DXUTCore_2008.vcxproj
............\....\Optional\DXUTOptional_2008.vcxproj
............\EnhancedMesh_2008.vcxproj
............\Media\Dwarf\Dwarf.x
............\.....\.....\DwarfWithEffectInstance.x
............\.....\Dwarf
............\Media
............\DXUT\Optional
............\....\Core
............\DXUT
EnhancedMesh