Description: Character of a realization of the effect of light, the mouse event may be defined to achieve the rotation changes and the distance
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File list (Check if you may need any files):
bin
...\windows
...\.......\QtLightTest.exe
model
.....\Dammy_Bone.pmd
.....\eye2.bmp
.....\eye3.bmp
.....\eye3Ne.bmp
.....\eye4.bmp
.....\eyeKT.bmp
.....\eyeM2.bmp
.....\eyeR2.bmp
.....\Gymnastic.vmd
.....\Haku_Yowane.pmd
.....\KAITO.pmd
.....\Len_Kagamine.pmd
.....\luotianyi_ver1.1.pmd
.....\Meiko_Sakine.pmd
.....\metal.sph
.....\mikuhair.sph
.....\Miku_Hatsune.pmd
.....\Miku_Hatsune_metal.pmd
.....\Miku_Hatsune_Ver2.pmd
.....\Neru_Akita.pmd
.....\Rin_Kagamine.pmd
.....\Rin_Kagamine_act2.pmd
.....\sakine1.bmp
.....\tex
.....\...\eye2.bmp
.....\...\eye3.bmp
.....\...\eye3Ne.bmp
.....\...\eye4.bmp
.....\...\eyeKT.bmp
.....\...\eyeM2.bmp
.....\...\eyeR2.bmp
.....\...\luo_arm(uv).bmp
.....\...\luo_arm.bmp
.....\...\luo_body(uv).bmp
.....\...\luo_body.bmp
.....\...\luo_eye(uv).bmp
.....\...\luo_eye.bmp
.....\...\luo_foot(uv).bmp
.....\...\luo_foot.bmp
.....\...\luo_hair1(uv).bmp
.....\...\luo_hair1.bmp
.....\...\luo_hair2(uv).bmp
.....\...\luo_hair2.bmp
.....\...\luo_light(uv).bmp
.....\...\luo_light.tga
.....\...\luo_skin(uv).bmp
.....\...\luo_skin.bmp
source
......\appIcon.ico
......\Camera.cpp
......\Camera.h
......\Feedback
......\........\Feedback.pri
......\........\Feedback.qrc
......\........\FeedbackDialog.h
......\........\pushButtonBackground.png
......\........\textEditBackground.png
......\GLWidget.cpp
......\GLWidget.h
......\Icons
......\Icons.qrc
......\.....\aboutIcon.png
......\.....\disableIcon.png
......\.....\enableIcon.png
......\.....\feedbackIcon.png
......\.....\fullscreenIcon.png
......\.....\lightIcon.png
......\.....\modelIcon.png
......\.....\propertyIcon.png
......\.....\qtIcon.png
......\.....\removeIcon.png
......\.....\selectNextIcon.png
......\.....\Thumbs.db
......\lib
......\...\libFeedback.a
......\...\libpmd.a
......\Light.cpp
......\Light.h
......\LightDialog.cpp
......\LightDialog.h
......\LightDialog.ui
......\LuoTianyi1.1_M.pmd
......\main.cpp
......\MainWindow.cpp
......\MainWindow.h
......\Misc.qrc
......\Model.qrc
......\pmd
......\...\FormatPMD.h
......\...\pmd.pri
......\Qt_Light_Test_4.pro
......\RenderOptionDialog.cpp
......\RenderOptionDialog.h
......\RenderOptionDialog.ui
......\tex
......\...\luo_arm.bmp