- Category:
- Other Games
- Tags:
-
[HTML]
- File Size:
- 443kb
- Update:
- 2014-06-18
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- 0 Times
- Uploaded by:
- DEDE
Description: 1, the design of a circuit can be a tug of war game. 2, the circuit using the 15 (or 9) light-emitting diodes, after only among a shiny, namely the center of a tug of war. 3, the game with a two button rapidly and continuously pressed, generates a pulse, who by fast, highlight moves to whom the direction each time, the highlight moves once. 4, the highlight moves to either terminal diode, this party would win, this time the two sides button had no effect, the output remains only reset after making the highlight back to the center. 5, with digital display plate number winner. Teaching tips: 1, the signal that is input pulse signal button, each press of the button should be able to effectively counter. 2, with a reversible counter, plus or minus count input pulse signal, respectively, to receive two-way, reversible counter status for the 0000 original output by the decoder output, so that the middle one diode lights up. 3, when the counter counts up, the highlight to the right When subt
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bahe\bahe.bgn
....\bahe.bit
....\bahe.bld
....\bahe.cmd_log
....\bahe.drc
....\bahe.ipf
....\bahe.ise
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....\bahe.lso
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....\bahe.ngc
....\bahe.ngd
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....\bahe.ntrc_log
....\bahe.pad
....\bahe.par
....\bahe.pcf
....\bahe.prj
....\bahe.ptwx
....\bahe.restore
....\bahe.stx
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....\bahe.twr
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....\bahe.ucf
....\bahe.unroutes
....\bahe.ut
....\bahe.vhd
....\bahe.xpi
....\bahe.xst
....\bahe_guide.ncd
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