File list (Check if you may need any files):
spice-0.12.4
............\spice-0.12.4
............\............\.tarball-version
............\............\AUTHORS
............\............\COPYING
............\............\ChangeLog
............\............\INSTALL
............\............\Makefile.am
............\............\Makefile.in
............\............\NEWS
............\............\README
............\............\aclocal.m4
............\............\ar-lib
............\............\build-aux
............\............\.........\git-version-gen
............\............\client
............\............\......\Makefile.am
............\............\......\Makefile.in
............\............\......\application.cpp
............\............\......\application.h
............\............\......\audio_channels.h
............\............\......\audio_devices.h
............\............\......\cache.hpp
............\............\......\canvas.cpp
............\............\......\canvas.h
............\............\......\client_net_socket.cpp
............\............\......\client_net_socket.h
............\............\......\cmd_line_parser.cpp
............\............\......\cmd_line_parser.h
............\............\......\common.h
............\............\......\controller.cpp
............\............\......\controller.h
............\............\......\cursor.cpp
............\............\......\cursor.h
............\............\......\cursor_channel.cpp
............\............\......\cursor_channel.h
............\............\......\debug.h
............\............\......\display_channel.cpp
............\............\......\display_channel.h
............\............\......\event_sources.h
............\............\......\foreign_menu.cpp
............\............\......\foreign_menu.h
............\............\......\glz_decode_tmpl.c
............\............\......\glz_decoded_image.h
............\............\......\glz_decoder.cpp
............\............\......\glz_decoder.h
............\............\......\glz_decoder_config.h
............\............\......\glz_decoder_window.cpp
............\............\......\glz_decoder_window.h
............\............\......\gui
............\............\......\...\commonv2c.ttf.c
............\............\......\...\commonwealth-10.font.c
............\............\......\...\dejavu_sans-10.font.c
............\............\......\...\dejavu_sans.ttf.c
............\............\......\...\gui.cpp
............\............\......\...\gui.h
............\............\......\...\resource_provider.cpp
............\............\......\...\resource_provider.h
............\............\......\...\softrenderer.cpp
............\............\......\...\softrenderer.h
............\............\......\...\softtexture.cpp
............\............\......\...\softtexture.h
............\............\......\...\taharez_look.imageset.c
............\............\......\...\taharez_look.looknfeel.c
............\............\......\...\taharez_look.scheme.c
............\............\......\...\taharez_look.tga.c
............\............\......\hot_keys.cpp
............\............\......\hot_keys.h
............\............\......\icon.h
............\............\......\inputs_channel.cpp
............\............\......\inputs_channel.h
............\............\......\inputs_handler.h
............\............\......\jpeg_decoder.cpp
............\............\......\jpeg_decoder.h
............\............\......\menu.cpp
............\............\......\menu.h
............\............\......\mjpeg_decoder.cpp
............\............\......\mjpeg_decoder.h
............\............\......\monitor.cpp
............\............\......\monitor.h
............\............\......\pixels_source.h
............\............\......\platform.h
............\............\......\playback_channel.cpp
............\............\......\process_loop.cpp
............\............\......\process_loop.h
............\............\......\read_write_mutex.h
............\............\......\record_channel.cpp
............\.......