Description: Games written in c# control interface, can identify the handle of the game and the reading direction joystick and
To Search:
File list (Check if you may need any files):
JoyKeys\Backup\Core\API.cs
.......\......\....\Joystick.cs
.......\......\....\JoystickEventArgs.cs
.......\......\Form1.cs
.......\......\Form1.Designer.cs
.......\......\Form1.resx
.......\......\JoyKeys.csproj
.......\......\JoyKeys.sln
.......\......\JoyKeys.suo
.......\......\Program.cs
.......\......\...perties\AssemblyInfo.cs
.......\......\..........\Resources.Designer.cs
.......\......\..........\Resources.resx
.......\......\..........\Settings.Designer.cs
.......\......\..........\Settings.settings
.......\bin\Debug\JoyKeys.exe
.......\...\.....\JoyKeys.pdb
.......\...\.....\JoyKeys.vshost.exe
.......\...\.....\JoyKeys.vshost.exe.manifest
.......\...\x86\Debug\JoyKeys.exe
.......\...\...\.....\JoyKeys.pdb
.......\...\...\.....\JoyKeys.vshost.exe
.......\...\...\.....\JoyKeys.vshost.exe.manifest
.......\Core\API.cs
.......\....\Joystick.cs
.......\....\JoystickEventArgs.cs
.......\Form1.cs
.......\Form1.Designer.cs
.......\Form1.resx
.......\JoyKeys.csproj
.......\JoyKeys.sln
.......\JoyKeys.suo
.......\obj\Debug\DesignTimeResolveAssemblyReferences.cache
.......\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
.......\...\.....\JoyKeys.csproj.FileListAbsolute.txt
.......\...\.....\JoyKeys.csproj.GenerateResource.Cache
.......\...\.....\JoyKeys.exe
.......\...\.....\JoyKeys.Form1.resources
.......\...\.....\JoyKeys.pdb
.......\...\.....\JoyKeys.Properties.Resources.resources
.......\...\.....\TempPE\Properties.Resources.Designer.cs.dll
.......\...\x86\Debug\DesignTimeResolveAssemblyReferences.cache
.......\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
.......\...\...\.....\JoyKeys.csproj.FileListAbsolute.txt
.......\...\...\.....\JoyKeys.csproj.GenerateResource.Cache
.......\...\...\.....\JoyKeys.csprojResolveAssemblyReference.cache
.......\...\...\.....\JoyKeys.exe
.......\...\...\.....\JoyKeys.Form1.resources
.......\...\...\.....\JoyKeys.pdb
.......\...\...\.....\JoyKeys.Properties.Resources.resources
.......\...\...\.....\TempPE\Properties.Resources.Designer.cs.dll
.......\Program.cs
.......\...perties\AssemblyInfo.cs
.......\..........\Resources.Designer.cs
.......\..........\Resources.resx
.......\..........\Settings.Designer.cs
.......\..........\Settings.settings
.......\UpgradeLog.XML
.......\_UpgradeReport_Files\UpgradeReport.css
.......\....................\UpgradeReport.xslt
.......\....................\UpgradeReport_Minus.gif
.......\....................\UpgradeReport_Plus.gif
.......\obj\x86\Debug\TempPE
.......\bin\x86\Debug
.......\obj\Debug\Refactor
.......\...\.....\TempPE
.......\...\x86\Debug
.......\Backup\Core
.......\......\Properties
.......\bin\Debug
.......\...\Release
.......\...\x86
.......\obj\Debug
.......\...\x86
.......\Backup
.......\bin
.......\Core
.......\obj
.......\Properties
.......\_UpgradeReport_Files
JoyKeys