Description: Battle City game, automatically generate hostile tanks, but no terrain obstacles need to be downloaded
To Search:
File list (Check if you may need any files):
Tank\bin\Debug\Tank.exe
....\...\.....\Tank.pdb
....\...\.....\Tank.vshost.exe
....\...\.....\Tank.vshost.exe.manifest
....\Blast.cs
....\Born.cs
....\Direction.cs
....\Element.cs
....\Enemy.cs
....\EnemyMissile.cs
....\GamePanel.cs
....\MainForm.cs
....\MainForm.Designer.cs
....\MainForm.resx
....\Member.cs
....\Missile.cs
....\myMissile.cs
....\obj\x86\Debug\DesignTimeResolveAssemblyReferences.cache
....\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
....\...\...\.....\GenerateResource.read.1.tlog
....\...\...\.....\GenerateResource.write.1.tlog
....\...\...\.....\ResolveAssemblyReference.cache
....\...\...\.....\Tank.csproj.FileListAbsolute.txt
....\...\...\.....\Tank.csproj.GenerateResource.Cache
....\...\...\.....\Tank.csprojResolveAssemblyReference.cache
....\...\...\.....\Tank.exe
....\...\...\.....\Tank.MainForm.resources
....\...\...\.....\Tank.pdb
....\...\...\.....\Tank.Properties.Resources.resources
....\...\...\.....\.empPE\Properties.Resources.Designer.cs.dll
....\P1Tank.cs
....\Player.cs
....\Program.cs
....\...perties\AssemblyInfo.cs
....\..........\Resources.Designer.cs
....\..........\Resources.resx
....\..........\Settings.Designer.cs
....\..........\Settings.settings
....\Resources\add.wav
....\.........\blast.wav
....\.........\blast1.gif
....\.........\blast2.gif
....\.........\blast3.gif
....\.........\blast4.gif
....\.........\blast5.gif
....\.........\blast6.gif
....\.........\blast7.gif
....\.........\blast8.gif
....\.........\bomb.gif
....\.........\born1.gif
....\.........\born2.gif
....\.........\born3.gif
....\.........\born4.gif
....\.........\destory.gif
....\.........\enemy1D.gif
....\.........\enemy1L.gif
....\.........\enemy1R.gif
....\.........\enemy1U.gif
....\.........\enemy2D.gif
....\.........\enemy2L.gif
....\.........\enemy2R.gif
....\.........\enemy2U.gif
....\.........\enemy3D.gif
....\.........\enemy3L.gif
....\.........\enemy3R.gif
....\.........\enemy3U.gif
....\.........\enemymissile.gif
....\.........\fire.wav
....\.........\grass.gif
....\.........\hit.wav
....\.........\mintank.gif
....\.........\over.gif
....\.........\p1tankD.gif
....\.........\p1tankL.gif
....\.........\p1tankR.gif
....\.........\p1tankU.gif
....\.........\p2tankD.gif
....\.........\p2tankL.gif
....\.........\p2tankR.gif
....\.........\p2tankU.gif
....\.........\select.gif
....\.........\selecttank.gif
....\.........\star.gif
....\.........\start.wav
....\.........\steel.gif
....\.........\steels.gif
....\.........\symbol.gif
....\.........\tankmissile.gif
....\.........\Thumbs.db
....\.........\timer.gif
....\.........\title.gif
....\.........\wall.gif
....\.........\walls.gif
....\.........\water.gif
....\Roles.cs
....\Singleton.cs
....\Tank.csproj
....\Tank.sln
....\Tank.suo
....\obj\x86\Debug\TempPE