Description: Tweejump: a classic jumping game, select learning IOS programming source code, a good reference.
To Search:
File list (Check if you may need any files):
.gitignore
Classes
.......\AppDelegate.h
.......\AppDelegate.m
.......\Game.h
.......\Game.m
.......\Highscores.h
.......\Highscores.m
.......\Main.h
.......\Main.m
Images
......\bitmapFont.fnt
......\bitmapFont.png
......\changePlayerButton.png
......\Default.png
......\icon.png
......\playAgainButton.png
......\sprites.png
Info.plist
main.m
README.md
Support
.......\cocos2d
.......\.......\Action.h
.......\.......\Action.m
.......\.......\AtlasNode.h
.......\.......\AtlasNode.m
.......\.......\AtlasSprite.h
.......\.......\AtlasSprite.m
.......\.......\AtlasSpriteManager.h
.......\.......\AtlasSpriteManager.m
.......\.......\BitmapFontAtlas.h
.......\.......\BitmapFontAtlas.m
.......\.......\Camera.h
.......\.......\Camera.m
.......\.......\CameraAction.h
.......\.......\CameraAction.m
.......\.......\ccExceptions.h
.......\.......\ccMacros.h
.......\.......\ccTypes.h
.......\.......\cocos2d.h
.......\.......\cocos2d.m
.......\.......\CocosNode.h
.......\.......\CocosNode.m
.......\.......\Director.h
.......\.......\Director.m
.......\.......\EaseAction.h
.......\.......\EaseAction.m
.......\.......\Grabber.h
.......\.......\Grabber.m
.......\.......\Grid.h
.......\.......\Grid.m
.......\.......\Grid3DAction.h
.......\.......\Grid3DAction.m
.......\.......\GridAction.h
.......\.......\GridAction.m
.......\.......\InstantAction.h
.......\.......\InstantAction.m
.......\.......\IntervalAction.h
.......\.......\IntervalAction.m
.......\.......\Label.h
.......\.......\Label.m
.......\.......\LabelAtlas.h
.......\.......\LabelAtlas.m
.......\.......\Layer.h
.......\.......\Layer.m
.......\.......\Menu.h
.......\.......\Menu.m
.......\.......\MenuItem.h
.......\.......\MenuItem.m
.......\.......\ParallaxNode.h
.......\.......\ParallaxNode.m
.......\.......\ParticleExamples.h
.......\.......\ParticleExamples.m
.......\.......\ParticleSystem.h
.......\.......\ParticleSystem.m
.......\.......\PointParticleSystem.h
.......\.......\PointParticleSystem.m
.......\.......\Primitives.h
.......\.......\Primitives.m
.......\.......\QuadParticleSystem.h
.......\.......\QuadParticleSystem.m
.......\.......\Scene.h
.......\.......\Scene.m
.......\.......\Scheduler.h
.......\.......\Scheduler.m
.......\.......\Sprite.h
.......\.......\Sprite.m
.......\.......\Support
.......\.......\.......\ccArray.h
.......\.......\.......\CGPointExtension.h
.......\.......\.......\CGPointExtension.m
.......\.......\.......\EAGLView.h
.......\.......\.......\EAGLView.m
.......\.......\.......\FileUtils.h
.......\.......\.......\FileUtils.m
.......\.......\.......\glu.c
.......\.......\.......\glu.h
.......\.......\.......\OpenGL_Internal.h
.......\.......\.......\PVRTexture.h