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Title: skeletal-animation Download
 Description: Directx 3D HLSL senior source code examples succinctly Chapter 12-12_ skeletal animation __.exe
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12_骨骼动画\EmptyProject_1_OK_1_Bone\CRenderObject.cpp
...........\........................\CRenderObject.h
...........\........................\CRenderObjectBone.cpp
...........\........................\CRenderObjectBone.h
...........\........................\directx.ico
...........\........................\EmptyProject.cpp
...........\........................\EmptyProject.exe
...........\........................\EmptyProject.rc
...........\........................\EmptyProject.sln
...........\........................\EmptyProject.sln.old
...........\........................\EmptyProject.suo
...........\........................\EmptyProject.suo.old
...........\........................\EmptyProject.vcproj
...........\........................\EmptyProject.vcproj.7.10.old
...........\........................\EmptyProject.vcproj.LIJIANBO.CMCC.user
...........\........................\EmptyProject.vcproj.LIJIANBO.ljb.user
...........\........................\EmptyProject.vcproj.old
...........\........................\EmptyProject.vcproj.SKYFREE-ABBB1EF.Administrator.user
...........\........................\EmptyProject.vcproj.WORK.CMCC.user
...........\........................\EmptyProject.vcproj.WORK.lijianbo.user
...........\........................\EmptyProject.vcproj.YN21.CMCC.user
...........\........................\model\ColorMap.jpg
...........\........................\.....\Ground.X
...........\........................\.....\Model.cpp
...........\........................\.....\Model.max
...........\........................\.....\model.X
...........\........................\.....\Model_1.cpp
...........\........................\.....\Model_1.max
...........\........................\.....\Plane.X
...........\........................\.....\seafloor.bmp
...........\........................\ResFile_1_Ground\ColorMap.bmp
...........\........................\................\ColorMap.JPG
...........\........................\................\FileFX.fx
...........\........................\................\Model.X
...........\........................\................\ShmFile.shm
...........\........................\........2_Bone\ColorMap.bmp
...........\........................\..............\ColorMap.JPG
...........\........................\..............\FileFX.fx
...........\........................\..............\Model.X
...........\........................\..............\ShmFile.shm
...........\........................\resource.h
...........\..................2_Bone\CRenderObject.cpp
...........\........................\CRenderObject.h
...........\........................\CRenderObjectBone.cpp
...........\........................\CRenderObjectBone.h
...........\........................\directx.ico
...........\........................\EmptyProject.cpp
...........\........................\EmptyProject.exe
...........\........................\EmptyProject.rc
...........\........................\EmptyProject.sln
...........\........................\EmptyProject.sln.old
...........\........................\EmptyProject.suo
...........\........................\EmptyProject.suo.old
...........\........................\EmptyProject.vcproj
...........\........................\EmptyProject.vcproj.7.10.old
...........\........................\EmptyProject.vcproj.LIJIANBO.CMCC.user
...........\........................\EmptyProject.vcproj.LIJIANBO.ljb.user
...........\........................\EmptyProject.vcproj.old
...........\........................\EmptyProject.vcproj.SKYFREE-ABBB1EF.Administrator.user
...........\........................\EmptyProject.vcproj.WORK.CMCC.user
...........\........................\EmptyProject.vcproj.WORK.lijianbo.user
...........\........................\EmptyProject.vcproj.YN21.CMCC.user
...........\........................\model\ColorMap.jpg
...........\........................\.....\Ground.X
...........\........................\.....\Model.cpp
...........\........................\.....\Model.max
...........\........................\.....\model.X
...........\........................\.....\Mo

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