File list (Check if you may need any files):
Camera.cpp
Camera.h
centaur
.......\Centaur.pcx
.......\Centaur.tga
.......\Centaur_i.pcx
.......\ctf_b.pcx
.......\ctf_b_i.pcx
.......\ctf_r.pcx
.......\ctf_r_i.pcx
.......\readme.txt
.......\Tris.md2
.......\WEAPON.MD2
.......\Weapon.pcx
CGfxOpenGL.cpp
CGfxOpenGL.h
CTargaImage.cpp
CTargaImage.h
Debug
.....\Camera.obj
.....\CGfxOpenGL.obj
.....\CL.read.1.tlog
.....\CL.write.1.tlog
.....\CTargaImage.obj
.....\FrustumCulling.exe
.....\FrustumCulling.exe.intermediate.manifest
.....\FrustumCulling.lastbuildstate
.....\FrustumCulling.log
.....\FrustumCulling.pdb
.....\GLee.obj
.....\link.read.1.tlog
.....\link.write.1.tlog
.....\MD2.obj
.....\mt.read.1.tlog
.....\mt.write.1.tlog
.....\Skybox.obj
.....\vc100.idb
.....\vc100.pdb
.....\Vector3D.obj
.....\winmain.obj
FrustumCulling.dsp
FrustumCulling.dsw
FrustumCulling.exe
FrustumCulling.sdf
FrustumCulling.sln
FrustumCulling.suo
FrustumCulling.vcproj
FrustumCulling.vcxproj
FrustumCulling.vcxproj.filters
FrustumCulling.vcxproj.user
GLee.c
GLee.h
grass.tga
heightmap.raw
ipch
....\frustumculling-11c89bfd
....\.......................\debug
....\.......................\.....\frustumculling-ab05ed0d.ipch
md2.cpp
MD2.h
Necromicus
..........\a_grenades.md2
..........\BLUE.pcx
..........\BLUE_i.pcx
..........\bump1.wav
..........\ctf_b.pcx
..........\ctf_b_i.pcx
..........\ctf_r.pcx
..........\ctf_r_i.pcx
..........\death1.wav
..........\death2.wav
..........\death3.wav
..........\death4.wav
..........\drown1.wav
..........\fall1.wav
..........\fall2.wav
..........\GREEN.pcx
..........\GREEN_i.pcx
..........\gurp1.wav
..........\gurp2.wav
..........\jump1.wav
..........\necromicus.tga
..........\ORANGE.pcx
..........\ORANGE_i.pcx
..........\pain100_1.wav
..........\pain100_2.wav
..........\pain25_1.wav
..........\pain25_2.wav
..........\pain50_1.wav
..........\pain50_1a.wav
..........\pain50_2.wav
..........\pain50_2a.wav
..........\pain75_1.wav
..........\pain75_2.wav
..........\tris.md2
..........\weapon.md2
..........\weapon.pcx
..........\w_bfg.md2
..........\w_blaster.md2
..........\w_chaingun.md2