Description: The main achievement of the program reads the scene, texture mapping, using the latest opengl programming methods. Is based shader!
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File list (Check if you may need any files):
SC13010065\Angel.h
..........\fshader.glsl
..........\GL.H
..........\glew.h
..........\glut.h
..........\InitShader.cpp
..........\mat.h
..........\puget_tex.obj
..........\puget_tex.ppm
..........\readme.txt
..........\string.h
..........\third.cpp
..........\third.exe
..........\third.vcxproj
..........\third.vcxproj.filters
..........\third.vcxproj.user
..........\three.sln
..........\vshader.glsl
..........\wx.obj
SC13010065