Description: High imitation micro-channel aircraft game, not how perfect, a friend in need can be downloaded modified.
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File list (Check if you may need any files):
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..........\ShootPlane
..........\..........\ShootPlane
..........\..........\..........\ShootPlane.bat
..........\..........\..........\ShootPlane.jar
..........\..........\..........\help.html
..........\..........\..........\images
..........\..........\..........\......\button_bg.png
..........\..........\..........\......\button_hover_bg.png
..........\..........\..........\......\font.png
..........\..........\..........\......\logo.png
..........\..........\..........\......\shoot.png
..........\..........\..........\......\shoot_background.png
..........\..........\..........\score.dat
..........\..........\..........\sound
..........\..........\..........\.....\achievement.wav
..........\..........\..........\.....\big_plane_killed.wav
..........\..........\..........\.....\boss_plane_flying.wav
..........\..........\..........\.....\boss_plane_killed.wav
..........\..........\..........\.....\button.wav
..........\..........\..........\.....\fire_bullet.wav
..........\..........\..........\.....\game_music.wav
..........\..........\..........\.....\game_over.wav
..........\..........\..........\.....\get_bomb.wav
..........\..........\..........\.....\get_double_laser.wav
..........\..........\..........\.....\pop_weapon.wav
..........\..........\..........\.....\small_plane_killed.wav
..........\..........\..........\.....\use_bomb.wav
..........\ShootPlane_Source_Code
..........\......................\ShootPlane
..........\......................\..........\.classpath
..........\......................\..........\.project
..........\......................\..........\.settings
..........\......................\..........\.........\org.eclipse.jdt.core.prefs
..........\......................\..........\bin
..........\......................\..........\...\com
..........\......................\..........\...\...\beancore
..........\......................\..........\...\...\........\Main.class
..........\......................\..........\...\...\........\config
..........\......................\..........\...\...\........\......\BulletType.class
..........\......................\..........\...\...\........\......\CatchableWeaponType.class
..........\......................\..........\...\...\........\......\Config.class
..........\......................\..........\...\...\........\......\EnemyPlaneType.class
..........\......................\..........\...\...\........\......\ImageConstants.class
..........\......................\..........\...\...\........\entity
..........\......................\..........\...\...\........\......\BigPlane$DrawFighting.class
..........\......................\..........\...\...\........\......\BigPlane$DrawKilled.class
..........\......................\..........\...\...\........\......\BigPlane.class
..........\......................\..........\...\...\........\......\Bomb.class
..........\......................\..........\...\...\........\......\BossPlane$DrawFighting.class
..........\......................\..........\...\...\........\......\BossPlane$DrawKilled.class
..........\......................\..........\...\...\........\......\BossPlane.class
..........\......................\..........\...\...\........\......\Bullet.class
..........\......................\..........\...\...\........\......\CatchableWeapon.class
..........\......................\..........\...\...\........\......\DoubleLaser.class
..........\......................\..........\...\...\........\......\EnemyPlane.class
..........\......................\..........\...\...\........\......\MyPlane$LauchBulletThread.class
..........\......................\..........\...\...\........\......\MyPlane.class
..........\......................\..........\...\...\........\......\Score.class
..........\......................\..........\...\...\........\......\SmallPlane$DrawFighting.class
..........\......................\..........\...\...\........\......\SmallPlane$DrawKilled.class
..........\......................\..........\...\...\........\......\SmallPlane.class
..........\......................\.......