File list (Check if you may need any files):
lab14-texture_mapping
.....................\light_material_test
.....................\...................\Debug
.....................\...................\.....\chanche.3DS
.....................\...................\.....\light_material.exe
.....................\...................\.....\light_material.ilk
.....................\...................\.....\light_material.pdb
.....................\...................\.....\loader.bmp
.....................\...................\ipch
.....................\...................\....\light_material-aacb155d
.....................\...................\....\.......................\light_material-878e7732.ipch
.....................\...................\light_material
.....................\...................\light_material.ncb
.....................\...................\light_material.sdf
.....................\...................\light_material.sln
.....................\...................\light_material.sln.old
.....................\...................\light_material.suo
.....................\...................\light_material.suo.old
.....................\...................\..............\1.mp3
.....................\...................\..............\3ds.cpp
.....................\...................\..............\3ds.h
.....................\...................\..............\avator.mdl
.....................\...................\..............\chanche.3DS
.....................\...................\..............\Debug
.....................\...................\..............\.....\3ds.obj
.....................\...................\..............\.....\avator.mdl
.....................\...................\..............\.....\BuildLog.htm
.....................\...................\..............\.....\CL.read.1.tlog
.....................\...................\..............\.....\CL.write.1.tlog
.....................\...................\..............\.....\light_material.exe.embed.manifest
.....................\...................\..............\.....\light_material.exe.embed.manifest.res
.....................\...................\..............\.....\light_material.exe.intermediate.manifest
.....................\...................\..............\.....\light_material.lastbuildstate
.....................\...................\..............\.....\light_material.log
.....................\...................\..............\.....\light_material.obj
.....................\...................\..............\.....\light_material.pch
.....................\...................\..............\.....\light_material.res
.....................\...................\..............\.....\light_material_manifest.rc
.....................\...................\..............\.....\link-cvtres.read.1.tlog
.....................\...................\..............\.....\link-cvtres.write.1.tlog
.....................\...................\..............\.....\link.read.1.tlog
.....................\...................\..............\.....\link.write.1.tlog
.....................\...................\..............\.....\mt.dep
.....................\...................\..............\.....\mt.read.1.tlog
.....................\...................\..............\.....\mt.write.1.tlog
.....................\...................\..............\.....\rc.read.1.tlog
.....................\...................\..............\.....\rc.write.1.tlog
.....................\...................\..............\.....\stdafx.obj
.....................\...................\..............\.....\Texture.obj
.....................\...................\..............\.....\vc100.idb
.....................\...................\..............\.....\vc100.pdb
.....................\...................\..............\.....\vc90.idb
.....................\...................\..............\.....\vc90.pdb
.....................\...................\..............\fire001.jpg
.....................\...................\..............\fire002.jpg
.....................\...................\..............\fire003.jpg
.....................\...................\..............\fire00