Description: This an outdoor Engine Demo, the main features include:
1 large mountains rendering, use Heightmap tectonic terrain, seven precision detail LOD terrain infinitely repeating loop.
2. Clear, natural surface texture.
3 reads. MD2,. 3D model file MS3D format.
4 particle system, an explosion, smoke and other special effects.
5 solar flare.
6 Screen Contrast+ Brigntness control.
To Search:
File list (Check if you may need any files):
FAQ.txt
HeightmapScene_LOD32\MD2Normal.h
....................\flare
....................\.....\Flare1.BMP
....................\.....\Flare0.BMP
....................\.....\Flare6.BMP
....................\.....\Flare2.BMP
....................\.....\Flare3.BMP
....................\.....\Flare5.BMP
....................\.....\Flare10.BMP
....................\.....\Flare4.BMP
....................\sounds
....................\terrains
....................\........\texindex_64.bmp
....................\........\lodmap.lod
....................\........\ter256.bmp
....................\........\terrainskin
....................\........\...........\a1.BMP
....................\........\...........\B1.bmp
....................\........\...........\TerSkin1.skn
....................\........\...........\TerSkin2.skn
....................\........\...........\TerSkin3.skn
....................\........\...........\TerSkin4.skn
....................\TEXTURE
....................\.......\Glboom_4.bmp
....................\.......\Glboom_3.bmp
....................\.......\bullet.bmp
....................\.......\Glboom_1.bmp
....................\.......\Glboom_2.bmp
....................\.......\smoke.BMP
....................\.......\smoke02.BMP
....................\.......\rock0.BMP
....................\.......\Flare2.BMP
....................\.......\rock1.BMP
....................\model
....................\.....\ms3d
....................\.....\....\brick.BMP
....................\.....\....\door.BMP
....................\.....\....\dormer_glass.BMP
....................\.....\....\house.ms3d
....................\.....\....\lantern.BMP
....................\.....\....\planks.BMP
....................\.....\....\roof.BMP
....................\.....\....\stone.BMP
....................\.....\....\win_glass_dull.BMP
....................\.....\....\wood.BMP
....................\.....\sodf.BMP
....................\.....\MAJOR.BMP
....................\.....\sodfweapon.BMP
....................\.....\myGun.BMP
....................\.....\myGun.md2
....................\.....\major.md2
....................\.....\majorWeapon.md2
....................\.....\majorWeapon.BMP
....................\.....\sodfWeapon.md2
....................\.....\sodf.MD2
....................\StdAfx.h
....................\StdAfx.cpp
....................\ReadMe.txt
....................\3dExplorer.dsw
....................\3dExplorer.opt
....................\Heightmap.h
....................\3dExplorer.ncb
....................\3dExplorer.plg
....................\CGL.h
....................\Terrain.cpp
....................\LensFlare.h
....................\CMath.cpp
....................\Texture.h
....................\Terrain.h
....................\House.h
....................\Menu.h
....................\Text.cpp
....................\3dE.h
....................\Texture.cpp
....................\CMath.h
....................\AmmoManager.h
....................\Camera.h
....................\MVCE212.TMP
....................\Script1.rc
....................\Icon1.ico
....................\resource.h
....................\Script1.aps
....................\MVCA285.TMP
....................\3dExplorer.exe
....................\StructDef.h
....................\Normal.h
....................\MD2Loader.h
....................\MD2Loader.cpp
....................\Camera.cpp
....................\Sprite.h
....................\Rocket.cpp
....................\HeightmapScene.cpp
....................\Particle.cpp
....................\Audio.cpp
....................\Sprite.cpp
....................\Bullet.cpp
....................\Rocket.h
....................\Bullet.h
....................\Heightmap.cpp