Description: Opengl experimental procedures, the use Opengl realize polygon cube and sphere surface rendering, lighting effects, the view can be dynamically adjusted by converting interface
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Cube_Sphere\3DView.cpp
...........\3DView.h
...........\Cube_Sphere.aps
...........\Cube_Sphere.clw
...........\Cube_Sphere.cpp
...........\Cube_Sphere.dsp
...........\Cube_Sphere.dsw
...........\Cube_Sphere.h
...........\Cube_Sphere.ncb
...........\Cube_Sphere.opt
...........\Cube_Sphere.plg
...........\Cube_Sphere.rc
...........\Cube_SphereDlg.cpp
...........\Cube_SphereDlg.h
...........\ReadMe.txt
...........\res\Cube_Sphere.ico
...........\...\Cube_Sphere.rc2
...........\Resource.h
...........\StdAfx.cpp
...........\StdAfx.h
...........\Vector3.cpp
...........\Vector3.h
...........\Debug
...........\res
Cube_Sphere