Description: " Opengl game programming" in Chapter 8, " Importing a three-dimensional model," the source on the 3ds model part.
To Search:
File list (Check if you may need any files):
3DSLoader\3DSFile.cpp
.........\3DSFile.h
.........\3DSLoader.cpp
.........\3DSLoader.exe
.........\3DSLoader.h
.........\3DSLoader.ncb
.........\3DSLoader.sdf
.........\3DSLoader.sln
.........\3DSLoader.suo
.........\3DSLoader.vcproj
.........\3DSLoader.vcxproj
.........\3DSLoader.vcxproj.filters
.........\3DSLoader.vcxproj.user
.........\Camera.cpp
.........\Camera.h
.........\CAR4.3DS
.........\CBMPLoader.cpp
.........\CBMPLoader.h
.........\cyborg.bmp
.........\data\back.BMP
.........\....\box.tga
.........\....\cloud.BMP
.........\....\Desktop_.ini
.........\....\detail.BMP
.........\....\front.BMP
.........\....\left.BMP
.........\....\right.BMP
.........\....\terrain.BMP
.........\....\terrain.raw
.........\....\top.BMP
.........\Debug\3DSFile.obj
.........\.....\3DSLoader.exe
.........\.....\3DSLoader.exe.embed.manifest
.........\.....\3DSLoader.exe.embed.manifest.res
.........\.....\3DSLoader.exe.intermediate.manifest
.........\.....\3DSLoader.ilk
.........\.....\3DSLoader.lastbuildstate
.........\.....\3DSLoader.log
.........\.....\3DSLoader.obj
.........\.....\3DSLoader.pdb
.........\.....\3DSLoader_manifest.rc
.........\.....\BuildLog.htm
.........\.....\Camera.obj
.........\.....\CBMPLoader.obj
.........\.....\CL.read.1.tlog
.........\.....\CL.write.1.tlog
.........\.....\Font.obj
.........\.....\GLFrame.obj
.........\.....\GLWindow.obj
.........\.....\link-cvtres.read.1.tlog
.........\.....\link-cvtres.write.1.tlog
.........\.....\link.32256-cvtres.read.1.tlog
.........\.....\link.32256-cvtres.write.1.tlog
.........\.....\link.32256.read.1.tlog
.........\.....\link.32256.write.1.tlog
.........\.....\link.read.1.tlog
.........\.....\link.write.1.tlog
.........\.....\mt.read.1.tlog
.........\.....\mt.write.1.tlog
.........\.....\rc.read.1.tlog
.........\.....\rc.write.1.tlog
.........\.....\SkyBox.obj
.........\.....\stdafx.obj
.........\.....\Terrain.obj
.........\.....\vc100.idb
.........\.....\vc100.pdb
.........\.....\vc70.idb
.........\.....\vc70.pdb
.........\.....\Vector.obj
.........\Font.cpp
.........\Font.h
.........\GLFrame.cpp
.........\GLFrame.h
.........\GLWindow.cpp
.........\GLWindow.h
.........\model.3ds
.........\SkyBox.cpp
.........\SkyBox.h
.........\stdafx.cpp
.........\stdafx.h
.........\Terrain.cpp
.........\Terrain.h
.........\UpgradeLog.XML
.........\Vector.cpp
.........\Vector.h
.........\_UpgradeReport_Files\UpgradeReport.css
.........\....................\UpgradeReport.xslt
.........\....................\UpgradeReport_Minus.gif
.........\....................\UpgradeReport_Plus.gif
.........\data\新建文件夹
.........\data
.........\Debug
.........\_UpgradeReport_Files
3DSLoader