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Downloads SourceCode Graph program 3D Graphic
Title: reference Download
 Description: Use ray tracing to render the image. users need to import a scene description file. compiled by cmake.
 Downloaders recently: [More information of uploader simon]
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File list (Check if you may need any files):
 

reference\reference\.svn\all-wcprops
.........\.........\....\entries
.........\.........\....\format
.........\.........\....\text-base\Background.cc.svn-base
.........\.........\....\.........\Background.h.svn-base
.........\.........\....\.........\BoundingBox.cc.svn-base
.........\.........\....\.........\BoundingBox.h.svn-base
.........\.........\....\.........\Camera.cc.svn-base
.........\.........\....\.........\Camera.h.svn-base
.........\.........\....\.........\CMakeLists.txt.svn-base
.........\.........\....\.........\Color.cc.svn-base
.........\.........\....\.........\Color.h.svn-base
.........\.........\....\.........\ConstantBackground.cc.svn-base
.........\.........\....\.........\ConstantBackground.h.svn-base
.........\.........\....\.........\Group.cc.svn-base
.........\.........\....\.........\Group.h.svn-base
.........\.........\....\.........\HitRecord.h.svn-base
.........\.........\....\.........\Image.cc.svn-base
.........\.........\....\.........\Image.h.svn-base
.........\.........\....\.........\LambertianMaterial.cc.svn-base
.........\.........\....\.........\LambertianMaterial.h.svn-base
.........\.........\....\.........\Light.cc.svn-base
.........\.........\....\.........\Light.h.svn-base
.........\.........\....\.........\Material.cc.svn-base
.........\.........\....\.........\Material.h.svn-base
.........\.........\....\.........\Math.h.svn-base
.........\.........\....\.........\Object.cc.svn-base
.........\.........\....\.........\Object.h.svn-base
.........\.........\....\.........\Parser.cc.svn-base
.........\.........\....\.........\Parser.h.svn-base
.........\.........\....\.........\PinholeCamera.cc.svn-base
.........\.........\....\.........\PinholeCamera.h.svn-base
.........\.........\....\.........\Plane.cc.svn-base
.........\.........\....\.........\Plane.h.svn-base
.........\.........\....\.........\Point.cc.svn-base
.........\.........\....\.........\Point.h.svn-base
.........\.........\....\.........\PointLight.cc.svn-base
.........\.........\....\.........\PointLight.h.svn-base
.........\.........\....\.........\Primitive.cc.svn-base
.........\.........\....\.........\Primitive.h.svn-base
.........\.........\....\.........\Ray.h.svn-base
.........\.........\....\.........\RenderContext.h.svn-base
.........\.........\....\.........\Scene.cc.svn-base
.........\.........\....\.........\Scene.h.svn-base
.........\.........\....\.........\specter.cc.svn-base
.........\.........\....\.........\Sphere.cc.svn-base
.........\.........\....\.........\Sphere.h.svn-base
.........\.........\....\.........\Time.cc.svn-base
.........\.........\....\.........\Time.h.svn-base
.........\.........\....\.........\Vector.cc.svn-base
.........\.........\....\.........\Vector.h.svn-base
.........\.........\Background.cc
.........\.........\Background.h
.........\.........\BoundingBox.cc
.........\.........\BoundingBox.h
.........\.........\Camera.cc
.........\.........\Camera.h
.........\.........\CMakeLists.txt
.........\.........\Color.cc
.........\.........\Color.h
.........\.........\ConstantBackground.cc
.........\.........\ConstantBackground.h
.........\.........\Group.cc
.........\.........\Group.h
.........\.........\HitRecord.h
.........\.........\Image.cc
.........\.........\Image.h
.........\.........\LambertianMaterial.cc
.........\.........\LambertianMaterial.h
.........\.........\Light.cc
.........\.........\Light.h
.........\.........\Material.cc
.........\.........\Material.h
.........\.........\Math.h
.........\.........\Object.cc
.........\.........\Object.h
.........\.........\Parser.cc
.........\.........\Parser.h
.........\.........\PinholeCamera.cc
.........\.........\PinholeCamera.h
.........\.........\Plane.cc
.........\.........\Plane.h
.........\.........\Point.cc
.........\.........\Point.h
.........\.........\PointLight.cc
.........\.........\PointLight.h
.........\.........\Primitive.cc
.........\.........\Primitive.h
.........\.........\Ray.h
.........\.........\RenderContext.h
.........\.........\Scene.cc
.........\.........\Scene.h
.........\.........\scenes\.sv

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