Description: An adventure game, the android SDK with eclipse configuration environment, open
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File list (Check if you may need any files):
Xumyninjarush
.............\.classpath
.............\.project
.............\.settings
.............\.........\org.eclipse.core.resources.prefs
.............\.........\org.eclipse.jdt.core.prefs
.............\AndroidManifest.xml
.............\assets
.............\bin
.............\...\classes
.............\...\.......\ninarush
.............\...\.......\........\dialog
.............\...\.......\........\......\MyDialog$1.class
.............\...\.......\........\......\MyDialog$2.class
.............\...\.......\........\......\MyDialog.class
.............\...\.......\........\......\UserScore.class
.............\...\.......\........\enemy
.............\...\.......\........\.....\Enemy.class
.............\...\.......\ninjarush
.............\...\.......\.........\bulletclass
.............\...\.......\.........\...........\Bullet.class
.............\...\.......\.........\dead
.............\...\.......\.........\....\Dead.class
.............\...\.......\.........\mainactivity
.............\...\.......\.........\............\BuildConfig.class
.............\...\.......\.........\............\DeveloperActivity$myAdapter.class
.............\...\.......\.........\............\DeveloperActivity.class
.............\...\.......\.........\............\GameScoreActivity$1$1.class
.............\...\.......\.........\............\GameScoreActivity$1$2.class
.............\...\.......\.........\............\GameScoreActivity$1.class
.............\...\.......\.........\............\GameScoreActivity.class
.............\...\.......\.........\............\MyAdapter.class
.............\...\.......\.........\............\MyComparator.class
.............\...\.......\.........\............\MyninjarushActivity.class
.............\...\.......\.........\............\R$attr.class
.............\...\.......\.........\............\R$drawable.class
.............\...\.......\.........\............\R$id.class
.............\...\.......\.........\............\R$layout.class
.............\...\.......\.........\............\R$raw.class
.............\...\.......\.........\............\R$string.class
.............\...\.......\.........\............\R.class
.............\...\.......\.........\............\UserAchieve$MyAdapter.class
.............\...\.......\.........\............\UserAchieve.class
.............\...\.......\.........\mainsurfaceview
.............\...\.......\.........\...............\NinjaRushSurfaceView.class
.............\...\.......\.........\music
.............\...\.......\.........\.....\GameMusic.class
.............\...\.......\.........\relatedclass
.............\...\.......\.........\............\Boss.class
.............\...\.......\.........\............\GameMap.class
.............\...\.......\.........\............\Game_Menu.class
.............\...\.......\.........\............\Game_Over.class
.............\...\.......\.........\............\Gameing_Bg.class
.............\...\.......\.........\............\InitBg.class
.............\...\.......\.........\............\Loading.class
.............\...\.......\.........\............\MyButton.class
.............\...\.......\.........\............\Pause.class
.............\...\.......\.........\............\Player.class
.............\...\.......\.........\............\Tools.class
.............\...\.......\ninjarushh
.............\...\.......\..........\food
.............\...\.......\..........\....\Food.class
.............\...\classes.dex
.............\...\res
.............\...\...\drawable-hdpi
.............\...\...\.............\antdead.png
.............\...\...\.............\attackfire.png
.............\...\...\.............\bam_left.png
.............\...\...\.............\bam_mid.png
.............\...\...\.............\bam_right.png
.............\...\...\.............\bam_under.png
.............\...\...\.............\bg2.png
.............\...\...\.............\bg3.png
.............\...\...\.............\blood.png
.............\...\...\.............\boss_0.png
.............\...\...\.............\boss_1.png
.............\...\...\.............\boss_2.png
.............\...\...\............