Description: away3d4.1.6 official examples of source, compile it again, some of which seem to exist demo bug, uploaded to discuss common
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away3d实例源码\away3d4.16实例\away3d-core-fp11-4.1.6\.gitignore
..............\..............\......................\away3d-license.txt
..............\..............\......................\CHANGELOG.txt
..............\..............\......................\pb\NormalizeSplats.pbj
..............\..............\......................\..\NormalizeSplats.pbk
..............\..............\......................\..\RayTriangleKernel.pbj
..............\..............\......................\..\RayTriangleKernel.pbk
..............\..............\......................\README.txt
..............\..............\......................\src\away3d\animators\AnimationSetBase.as
..............\..............\......................\...\......\.........\AnimatorBase.as
..............\..............\......................\...\......\.........\data\AnimationRegisterCache.as
..............\..............\......................\...\......\.........\....\AnimationSubGeometry.as
..............\..............\......................\...\......\.........\....\ColorSegmentPoint.as
..............\..............\......................\...\......\.........\....\JointPose.as
..............\..............\......................\...\......\.........\....\ParticleAnimationData.as
..............\..............\......................\...\......\.........\....\ParticleProperties.as
..............\..............\......................\...\......\.........\....\ParticlePropertiesMode.as
..............\..............\......................\...\......\.........\....\Skeleton.as
..............\..............\......................\...\......\.........\....\SkeletonJoint.as
..............\..............\......................\...\......\.........\....\SkeletonPose.as
..............\..............\......................\...\......\.........\....\SpriteSheetAnimationFrame.as
..............\..............\......................\...\......\.........\....\UVAnimationFrame.as
..............\..............\......................\...\......\.........\....\VertexAnimationMode.as
..............\..............\......................\...\......\.........\IAnimationSet.as
..............\..............\......................\...\......\.........\IAnimator.as
..............\..............\......................\...\......\.........\nodes\AnimationClipNodeBase.as
..............\..............\......................\...\......\.........\.....\AnimationNodeBase.as
..............\..............\......................\...\......\.........\.....\ISpriteSheetAnimationNode.as
..............\..............\......................\...\......\.........\.....\ParticleAccelerationNode.as
..............\..............\......................\...\......\.........\.....\ParticleBezierCurveNode.as
..............\..............\......................\...\......\.........\.....\ParticleBillboardNode.as
..............\..............\......................\...\......\.........\.....\ParticleColorNode.as
..............\..............\......................\...\......\.........\.....\ParticleFollowNode.as
..............\..............\......................\...\......\.........\.....\ParticleInitialColorNode.as
..............\..............\......................\...\......\.........\.....\ParticleNodeBase.as
..............\..............\......................\...\......\.........\.....\ParticleOrbitNode.as
..............\..............\......................\...\......\.........\.....\ParticleOscillatorNode.as
..............\..............\......................\...\......\.........\.....\ParticlePositionNode.as
..............\..............\......................\...\......\.........\.....\ParticleRotateToHeadingNode.as
..............\..............\......................\...\......\.........\.....\ParticleRotateToPositionNode.as
..............\..............\......................\...\......\.........\.....\ParticleRotationalVelocityNode.as
..............\..............\......................\...\......\.........\.....\ParticleScaleNode.as
..............\..............\......................\...\..