Description: C# development of socket wrapper class (including the heartbeat detection) and the source code, there is demo example, can be used directly in the development of need communication program
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File list (Check if you may need any files):
XNetFramework\bin\Debug\XNetFramework.dll
.............\...\.....\XNetFramework.pdb
.............\NeedConfirmMsg.cs
.............\obj\Debug\DesignTimeResolveAssemblyReferencesInput.cache
.............\...\.....\ResolveAssemblyReference.cache
.............\...\.....\XNetFramework.csproj.FileListAbsolute.txt
.............\...\.....\XNetFramework.dll
.............\...\.....\XNetFramework.pdb
.............\OnLineClient.cs
.............\Properties\AssemblyInfo.cs
.............\Protocol.cs
.............\ProtocolHeaderType.cs
.............\ProtocolParser.cs
.............\UdpClient.cs
.............\UdpServer.cs
.............\WrapProtocol.cs
.............\XNetFramework.csproj
UdpTest.sln
UdpTest.suo
...Client\app.config
.........\bin\Debug\Client.rar
.........\...\.....\UdpClient.exe
.........\...\.....\UdpClient.exe.config
.........\...\.....\UdpClient.pdb
.........\...\.....\UdpClient.vshost.exe
.........\...\.....\UdpClient.vshost.exe.config
.........\...\.....\UdpClient.vshost.exe.manifest
.........\...\.....\XNetFramework.dll
.........\...\.....\XNetFramework.pdb
.........\FrmMain.cs
.........\FrmMain.Designer.cs
.........\FrmMain.resx
.........\obj\x86\Debug\DesignTimeResolveAssemblyReferencesInput.cache
.........\...\...\.....\GenerateResource-ResGen.read.1.tlog
.........\...\...\.....\GenerateResource-ResGen.write.1.tlog
.........\...\...\.....\ResolveAssemblyReference.cache
.........\...\...\.....\TempPE\Properties.Resources.Designer.cs.dll
.........\...\...\.....\UdpClient.csproj.FileListAbsolute.txt
.........\...\...\.....\UdpClient.exe
.........\...\...\.....\UdpClient.FrmMain.resources
.........\...\...\.....\UdpClient.pdb
.........\...\...\.....\UdpClient.Properties.Resources.resources
.........\Program.cs
.........\...perties\AssemblyInfo.cs
.........\..........\Resources.Designer.cs
.........\..........\Resources.resx
.........\..........\Settings.Designer.cs
.........\..........\Settings.settings
.........\UdpClient.csproj
...Server\bin\Debug\Server.rar
.........\...\.....\UdpServer.exe
.........\...\.....\UdpServer.pdb
.........\...\.....\UdpServer.vshost.exe
.........\...\.....\UdpServer.vshost.exe.manifest
.........\...\.....\XNetFramework.dll
.........\...\.....\XNetFramework.pdb
.........\FrmMain.cs
.........\FrmMain.Designer.cs
.........\FrmMain.resx
.........\obj\x86\Debug\DesignTimeResolveAssemblyReferences.cache
.........\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
.........\...\...\.....\GenerateResource.read.1.tlog
.........\...\...\.....\GenerateResource.write.1.tlog
.........\...\...\.....\ResolveAssemblyReference.cache
.........\...\...\.....\UdpServer.csproj.FileListAbsolute.txt
.........\...\...\.....\UdpServer.exe
.........\...\...\.....\UdpServer.FrmMain.resources
.........\...\...\.....\UdpServer.pdb
.........\...\...\.....\UdpServer.Properties.Resources.resources
.........\Program.cs
.........\...perties\AssemblyInfo.cs
.........\..........\Resources.Designer.cs
.........\..........\Resources.resx
.........\..........\Settings.Designer.cs
.........\..........\Settings.settings
.........\UdpServer.csproj
...Client\obj\x86\Debug\TempPE
...Server\obj\x86\Debug\TempPE
XNetFramework\obj\Debug\TempPE
UdpClient\obj\x86\Debug
...Server\obj\x86\Debug
XNetFramework\bin\Debug
.............\...\Release
.............\obj\Debug
UdpClient\bin\Debug
.........\...\Release
.........\obj\x86
...Server\bin\Debug
.........\...\Release
.........\obj\x86
XNetFramework\bin
.............\obj
.............\Properties
UdpClient\bin
.........\obj
.........\Properties
...Server\bin
.........\obj
.........\Properties
XNetFramework