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  • Update : 2015-05-14
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Three-dimensional graphics system VC++ source code to achieve the basic functions of three-dimensional graphics system
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一个基于VC程序编写的三维CAD图形系统代码
.......................................\AxisSystem.cpp
.......................................\AxisSystem.h
.......................................\BSplineCurve.cpp
.......................................\BSplineCurve.h
.......................................\BasicSurface.cpp
.......................................\BasicSurface.h
.......................................\BezierCurve.cpp
.......................................\BezierCurve.h
.......................................\BoundingBox.cpp
.......................................\BoundingBox.h
.......................................\Bsp.cpp
.......................................\Bsp.h
.......................................\CadSurf.aps
.......................................\CadSurf.cpp
.......................................\CadSurf.dsp
.......................................\CadSurf.dsw
.......................................\CadSurf.h
.......................................\CadSurf.ncb
.......................................\CadSurf.opt
.......................................\CadSurf.plg
.......................................\CadSurf.rc
.......................................\CadSurf.reg
.......................................\CadSurfDoc.cpp
.......................................\CadSurfDoc.h
.......................................\CadSurfView.cpp
.......................................\CadSurfView.h
.......................................\ChildFrm.cpp
.......................................\ChildFrm.h
.......................................\Circle3D.cpp
.......................................\Circle3D.h
.......................................\Cone.cpp
.......................................\Cone.h
.......................................\Conic.cpp
.......................................\Conic.h
.......................................\Curve.cpp
.......................................\Curve.h
.......................................\Cylinder.cpp
.......................................\Cylinder.h
.......................................\Debug
.......................................\.....\AxisSystem.obj
.......................................\.....\AxisSystem.sbr
.......................................\.....\BSplineCurve.obj
.......................................\.....\BSplineCurve.sbr
.......................................\.....\BasicSurface.obj
.......................................\.....\BasicSurface.sbr
.......................................\.....\BezierCurve.obj
.......................................\.....\BezierCurve.sbr
.......................................\.....\BoundingBox.obj
.......................................\.....\BoundingBox.sbr
.......................................\.....\Bsp.obj
.......................................\.....\Bsp.sbr
.......................................\.....\CadSurf.bsc
.......................................\.....\CadSurf.exe
.......................................\.....\CadSurf.ilk
.......................................\.....\CadSurf.obj
.......................................\.....\CadSurf.pch
.......................................\.....\CadSurf.pdb
.......................................\.....\CadSurf.res
.......................................\.....\CadSurf.sbr
.......................................\.....\CadSurfDoc.obj
.......................................\.....\CadSurfDoc.sbr
.......................................\.....\CadSurfView.obj
.......................................\.....\CadSurfView.sbr
.......................................\.....\ChildFrm.obj
.......................................\.....\ChildFrm.sbr
.......................................\.....\Circle3D.obj
.......................................\.....\Circle3D.sbr
.......................................\.....\Cone.obj
.......................................\.....\Cone.sbr
.......................................\.....\Conic.obj
.......................................\.....\Conic.sbr
.......................................\.....\Curve.obj
.......................................\.....\Curve.sbr
...........
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