Description: Based on C++, opengl 3d wave of programming, automatically generate textures, or by a given texture, to achieve realistic results.
To Search:
File list (Check if you may need any files):
波浪动态\Water\Debug\texture.obj
........\.....\.....\texture.sbr
........\.....\.....\vc120.idb
........\.....\.....\vc120.pdb
........\.....\.....\vc60.idb
........\.....\.....\vc60.pdb
........\.....\.....\water.bsc
........\.....\.....\water.exe
........\.....\.....\water.ilk
........\.....\.....\water.log
........\.....\.....\water.obj
........\.....\.....\water.pdb
........\.....\.....\water.sbr
........\.....\.....\......tlog\bscmake.read.1.tlog
........\.....\.....\..........\bscmake.write.1.tlog
........\.....\.....\..........\CL.read.1.tlog
........\.....\.....\..........\CL.write.1.tlog
........\.....\.....\..........\link.read.1.tlog
........\.....\.....\..........\link.write.1.tlog
........\.....\.....\..........\water.lastbuildstate
........\.....\glut.h
........\.....\TEXTURE.C
........\.....\TEXTURE.H
........\.....\UpgradeLog.htm
........\.....\WATER.C
........\.....\water.dsp
........\.....\WATER.DSW
........\.....\WATER.NCB
........\.....\WATER.OPT
........\.....\WATER.PLG
........\.....\water.sln
........\.....\water.v12.suo
........\.....\water.vcxproj
........\.....\WATER1.BW
........\.....\Debug\water.tlog
........\.....\Backup
........\.....\Debug
........\Water
波浪动态
........\Water\water.sdf