Description: 三次贝塞尔曲线的实现
四个给定点p0,p1,p2,p3,在平面或在三维空间中定义了三次贝塞尔曲线。曲线起始于p0 走向p1,并从p2 的方向来到p3。一般不会经过p1或p2;这两个点只是在那里提供方向资讯.
Realization of the three Bessel curve
Four to point P0, P1, P2, P3, in the plane or in the three-dimensional space defined by the three Bessel curve. The curve starts P0 to P1, and P2 to p3. Generally not through P1 or P2 these two points are only available in the direction of information.
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File list (Check if you may need any files):
Bezier
......\Bezier
......\Bezier.sdf
......\Bezier.sln
......\Bezier.suo
......\......\Bezier.cpp
......\......\Bezier.h
......\......\Bezier.ico
......\......\Bezier.rc
......\......\Bezier.vcxproj
......\......\Bezier.vcxproj.filters
......\......\Bezier.vcxproj.user
......\......\Debug
......\......\.....\Bezier.Build.CppClean.log
......\......\.....\Bezier.exe.embed.manifest
......\......\.....\Bezier.exe.embed.manifest.res
......\......\.....\Bezier.exe.intermediate.manifest
......\......\.....\Bezier.lastbuildstate
......\......\.....\Bezier.log
......\......\.....\Bezier.obj
......\......\.....\Bezier.pch
......\......\.....\Bezier.res
......\......\.....\Bezier_manifest.rc
......\......\.....\CL.read.1.tlog
......\......\.....\CL.write.1.tlog
......\......\.....\link-cvtres.read.1.tlog
......\......\.....\link-cvtres.write.1.tlog
......\......\.....\link.read.1.tlog
......\......\.....\link.write.1.tlog
......\......\.....\mt.read.1.tlog
......\......\.....\mt.write.1.tlog
......\......\.....\rc.read.1.tlog
......\......\.....\rc.write.1.tlog
......\......\.....\stdafx.obj
......\......\.....\vc100.idb
......\......\.....\vc100.pdb
......\......\ReadMe.txt
......\......\Resource.h
......\......\small.ico
......\......\stdafx.cpp
......\......\stdafx.h
......\......\targetver.h
......\Debug
......\.....\Bezier.exe
......\.....\Bezier.ilk
......\.....\Bezier.pdb
......\ipch
......\....\bezier-1d463786
......\....\...............\bezier-631bcc6d.ipch