Description: Use GDI load Png, in order to achieve accelerated ball animation. Png image resources to produce their own, the rush, part of the code the network- Comments are not quite complete, and it is estimated this example has BUG
To Search:
File list (Check if you may need any files):
ddddj\Gdip.bas
.....\Pic\Ball_1.png
.....\...\Ball_10.png
.....\...\Ball_11.png
.....\...\Ball_12.png
.....\...\Ball_13.png
.....\...\Ball_14.png
.....\...\Ball_15.png
.....\...\Ball_16.png
.....\...\Ball_17.png
.....\...\Ball_18.png
.....\...\Ball_19.png
.....\...\Ball_2.png
.....\...\Ball_20.png
.....\...\Ball_21.png
.....\...\Ball_22.png
.....\...\Ball_23.png
.....\...\Ball_24.png
.....\...\Ball_25.png
.....\...\Ball_26.png
.....\...\Ball_27.png
.....\...\Ball_28.png
.....\...\Ball_29.png
.....\...\Ball_3.png
.....\...\Ball_30.png
.....\...\Ball_4.png
.....\...\Ball_5.png
.....\...\Ball_6.png
.....\...\Ball_7.png
.....\...\Ball_8.png
.....\...\Ball_9.png
.....\...\BG_1.png
.....\...\BG_2.png
.....\SpeedBall.frm
.....\工程1.vbp
.....\工程1.vbw
.....\Pic
ddddj