Description: Magictower RPG magic tower game, based on the preparation of QT. (test environment win7+ 4.5.3 QT) this project can be cross platform for small entertainment, learning QT4.
1, Windows direct VS+ QT environment to generate project VC project compile
2, GCC QT+ Linux environment can be compiled.
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File list (Check if you may need any files):
magictower
..........\client.cpp
..........\client.h
..........\client.ui
..........\img
..........\...\attack0.bmp
..........\...\attack1.bmp
..........\...\b_door.bmp
..........\...\b_gem.bmp
..........\...\b_gold.bmp
..........\...\b_key.bmp
..........\...\b_medicine.bmp
..........\...\big_bat.bmp
..........\...\cell.bmp
..........\...\cross.bmp
..........\...\cyan_moster.bmp
..........\...\defense0.bmp
..........\...\defense1.bmp
..........\...\dn_step.bmp
..........\...\feather.bmp
..........\...\g_attk_npc.bmp
..........\...\g_dfse_npc.bmp
..........\...\gem_door.bmp
..........\...\green_monster.bmp
..........\...\ground.bmp
..........\...\ground2.bmp
..........\...\herotop.bmp
..........\...\keys.bmp
..........\...\king_master.bmp
..........\...\king_soldier.bmp
..........\...\l_e_npc.bmp
..........\...\l_m_npc.bmp
..........\...\l_m_npc_l.bmp
..........\...\l_m_npc_r.bmp
..........\...\life.bmp
..........\...\light_emblem.bmp
..........\...\little_bat.bmp
..........\...\magicians.bmp
..........\...\magicians_high.bmp
..........\...\magicians_red.bmp
..........\...\medicine.bmp
..........\...\menu.bmp
..........\...\monster.bmp
..........\...\monster_king.bmp
..........\...\oma.bmp
..........\...\primary_soldier.bmp
..........\...\r_door.bmp
..........\...\r_gem.bmp
..........\...\r_key.bmp
..........\...\red_bat.bmp
..........\...\red_monster.bmp
..........\...\river.bmp
..........\...\road.bmp
..........\...\robbers.bmp
..........\...\s_k_npc.bmp
..........\...\shield.bmp
..........\...\skeleton.bmp
..........\...\skeleton_master.bmp
..........\...\skeleton_soldier.bmp
..........\...\star.bmp
..........\...\stone.bmp
..........\...\sword.bmp
..........\...\up_step.bmp
..........\...\vs.bmp
..........\...\w_back.bmp
..........\...\w_face.bmp
..........\...\w_left1.bmp
..........\...\w_left2.bmp
..........\...\w_right1.bmp
..........\...\w_right2.bmp
..........\...\wall.bmp
..........\...\warrior.bmp
..........\...\y_door.bmp
..........\...\y_key.bmp
..........\img.qrc
..........\magictower.pro
..........\main.cpp
..........\ui_client.h