Description: 3D scene roaming,The use of OpenGL in the camera function, carries on the scene roaming
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OpenGL场景漫游 肖天意 李昕阳 卢帅 司佳琪
.........................................\MyProject
.........................................\.........\3ds
.........................................\.........\...\a.bmp
.........................................\.........\...\b.bmp
.........................................\.........\...\box.3DS
.........................................\.........\...\c.bmp
.........................................\.........\...\d.bmp
.........................................\.........\...\grass1.bmp
.........................................\.........\...\hind011.bmp
.........................................\.........\...\marbel.bmp
.........................................\.........\...\paolou.3DS
.........................................\.........\...\scratch.bmp
.........................................\.........\...\sd.3DS
.........................................\.........\...\直升机.3ds
.........................................\.........\...\航天发射台.3ds
.........................................\.........\3DS.CPP
.........................................\.........\3DS.H
.........................................\.........\bitmap.h
.........................................\.........\Data
.........................................\.........\....\4FRONT.BMP
.........................................\.........\....\4LEFT.BMP
.........................................\.........\....\4RBACK.BMP
.........................................\.........\....\4RIGHT.BMP
.........................................\.........\....\4TOP.BMP
.........................................\.........\....\sand0.BMP
.........................................\.........\....\sand1.BMP
.........................................\.........\....\SAND2.BMP
.........................................\.........\....\SAND3.BMP
.........................................\.........\....\SAND4.BMP
.........................................\.........\....\Terrain0.bmp
.........................................\.........\....\Terrain1.bmp
.........................................\.........\....\Terrain2.bmp
.........................................\.........\....\Thumbs.db
.........................................\.........\DrawMap.cpp
.........................................\.........\DrawMap.h
.........................................\.........\GLFont.cpp
.........................................\.........\GLFont.h
.........................................\.........\MyProject.cpp
.........................................\.........\MyProject.sln
.........................................\.........\MyProject.suo
.........................................\.........\MyProject.suo.old
.........................................\.........\MyProject.vcproj
.........................................\.........\MyProject.vcproj.dell-PC.dell.user
.........................................\.........\MyProject.vcxproj
.........................................\.........\MyProject.vcxproj.filters
.........................................\.........\MyProject.vcxproj.user
.........................................\.........\StdAfx.cpp
.........................................\.........\StdAfx.h
.........................................\.........\UpgradeLog.XML
.........................................\.........\WindowInit.cpp
.........................................\.........\WindowInit.h
.........................................\.........\_UpgradeReport_Files
.........................................\.........\....................\UpgradeReport.css
.........................................\.........\....................\UpgradeReport.xslt
.........................................\.........\....................\UpgradeReport_Minus.gif
.........................................\.........\....................\UpgradeReport_Plus.gif