File list (Check if you may need any files):
Stage\glut\bump.fragment
.....\....\bump.vertex
.....\....\Camera.h
.....\....\digits_red.bmp
.....\....\extrude.fragment
.....\....\extrude.vertex
.....\....\fade.fragment
.....\....\fade.vertex
.....\....\floor.bmp
.....\....\glew.h
.....\....\glew32.dll
.....\....\glew32.lib
.....\....\glut.exe
.....\....\glut.vcproj
.....\....\Main.cpp
.....\....\MD2.cpp
.....\....\MD2.h
.....\....\normal.bmp
.....\....\Shader.h
.....\....\Texture.h
.....\....\TextureDigit.h
.....\....\Vector.h
.....\models\fan.bmp
.....\......\fan.md2
.....\......\knight.bmp
.....\......\knight.md2
.....\......\knight_weapon.bmp
.....\......\knight_weapon.md2
.....\Stage.ncb
.....\Stage.sln
.....\Stage.suo
.....\windows\bump.fragment
.....\.......\bump.vertex
.....\.......\Camera.h
.....\.......\Debug\BuildLog.htm
.....\.......\.....\Main.obj
.....\.......\.....\MD2.obj
.....\.......\.....\vc70.idb
.....\.......\.....\vc70.pdb
.....\.......\digits_red.bmp
.....\.......\extrude.fragment
.....\.......\extrude.vertex
.....\.......\fade.fragment
.....\.......\fade.vertex
.....\.......\floor.bmp
.....\.......\glew.h
.....\.......\glew32.dll
.....\.......\glew32.lib
.....\.......\Main.cpp
.....\.......\MD2.cpp
.....\.......\MD2.h
.....\.......\normal.bmp
.....\.......\Release\BuildLog.htm
.....\.......\.......\Main.obj
.....\.......\.......\MD2.obj
.....\.......\.......\vc70.idb
.....\.......\.......\vc70.pdb
.....\.......\Shader.h
.....\.......\Texture.h
.....\.......\TextureDigit.h
.....\.......\Vector.h
.....\.......\windows.exe
.....\.......\windows.ilk
.....\.......\windows.pdb
.....\.......\windows.vcproj
.....\.......\windows.vcproj.old
.....\.......\Debug
.....\.......\Release
.....\glut
.....\models
.....\windows
Stage