Description: Displayed on the screen villain avatar move around and jump up and down, left and right to move full head villain began jumping up and down 50 times, jumping up and down time control for 3s
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File list (Check if you may need any files):
DisplayMoving
.............\Debug
.............\.....\DisplayMoving.exe
.............\.....\DisplayMoving.exe.manifest
.............\.....\DisplayMoving.pdb
.............\DisplayMoving
.............\DisplayMoving.sdf
.............\DisplayMoving.sln
.............\DisplayMoving.suo
.............\.............\Debug
.............\.............\.....\CL.read.1.tlog
.............\.............\.....\CL.write.1.tlog
.............\.............\.....\DisplayMoving.exe.embed.manifest
.............\.............\.....\DisplayMoving.exe.embed.manifest.res
.............\.............\.....\DisplayMoving.exe.intermediate.manifest
.............\.............\.....\DisplayMoving.lastbuildstate
.............\.............\.....\DisplayMoving.log
.............\.............\.....\DisplayMoving.obj
.............\.............\.....\DisplayMoving.pch
.............\.............\.....\DisplayMoving.vcxprojResolveAssemblyReference.cache
.............\.............\.....\DisplayMoving.write.1.tlog
.............\.............\.....\DisplayMoving_manifest.rc
.............\.............\.....\link.read.1.tlog
.............\.............\.....\link.write.1.tlog
.............\.............\.....\mt.read.1.tlog
.............\.............\.....\mt.write.1.tlog
.............\.............\.....\rc.read.1.tlog
.............\.............\.....\rc.write.1.tlog
.............\.............\.....\stdafx.obj
.............\.............\.....\vc100.idb
.............\.............\.....\vc100.pdb
.............\.............\DisplayMoving.cpp
.............\.............\DisplayMoving.vcxproj
.............\.............\DisplayMoving.vcxproj.filters
.............\.............\DisplayMoving.vcxproj.user
.............\.............\ReadMe.txt
.............\.............\stdafx.cpp
.............\.............\stdafx.h
.............\.............\targetver.h
.............\ipch
.............\....\displaymoving-9c213e42
.............\....\......................\displaymoving-f041a3d2.ipch