Description: Kinect through the camera tracking hands, cut fruit game, complete with software, a plurality of exhibition hall.
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File list (Check if you may need any files):
kinectFU
........\kinectFU
........\........\App.xaml
........\........\App.xaml.cs
........\........\MainWindow.xaml
........\........\MainWindow.xaml.cs
........\........\Properties
........\........\..........\AssemblyInfo.cs
........\........\..........\Resources.Designer.cs
........\........\..........\Resources.resx
........\........\..........\Settings.Designer.cs
........\........\..........\Settings.settings
........\........\Service References
........\........\bin
........\........\...\Debug
........\........\...\.....\kinectFU.exe
........\........\...\.....\kinectFU.pdb
........\........\...\.....\kinectFU.vshost.exe
........\........\...\.....\kinectFU.vshost.exe.manifest
........\........\kinectFU.csproj
........\........\obj
........\........\...\x86
........\........\...\...\Debug
........\........\...\...\.....\App.g.cs
........\........\...\...\.....\App.g.i.cs
........\........\...\...\.....\DesignTimeResolveAssemblyReferences.cache
........\........\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
........\........\...\...\.....\GenerateResource.read.1.tlog
........\........\...\...\.....\GenerateResource.write.1.tlog
........\........\...\...\.....\MainWindow.baml
........\........\...\...\.....\MainWindow.g.cs
........\........\...\...\.....\MainWindow.g.i.cs
........\........\...\...\.....\TempPE
........\........\...\...\.....\......\Properties.Resources.Designer.cs.dll
........\........\...\...\.....\kinectFU.Properties.Resources.resources
........\........\...\...\.....\kinectFU.csproj.FileListAbsolute.txt
........\........\...\...\.....\kinectFU.csproj.GenerateResource.Cache
........\........\...\...\.....\kinectFU.exe
........\........\...\...\.....\kinectFU.g.resources
........\........\...\...\.....\kinectFU.pdb
........\........\...\...\.....\kinectFU_MarkupCompile.cache
........\........\...\...\.....\kinectFU_MarkupCompile.i.cache
........\kinectFU.sln
........\kinectFU.suo