File list (Check if you may need any files):
dragonhigh\.classpath
..........\.gitignore
..........\.project
..........\.settings\org.eclipse.jdt.core.prefs
..........\AndroidManifest.xml
..........\assets\game_background_layer_1.png
..........\......\game_background_layer_2.png
..........\......\game_background_layer_3.png
..........\......\game_background_score.png
..........\......\game_block_left.png
..........\......\game_block_middle.png
..........\......\game_block_right.png
..........\......\game_bonusscore.png
..........\......\game_button_play_again.png
..........\......\game_button_save.png
..........\......\game_character_spritesheet.png
..........\......\game_highscoremark.png
..........\......\game_loading.jpg
..........\......\game_new_highscore.png
..........\......\game_numberfont.png
..........\......\game_obstacle_bonus.png
..........\......\game_obstacle_jump.png
..........\......\game_obstacle_jump_animated.png
..........\......\game_obstacle_slow.png
..........\......\game_waves.png
..........\bin\AndroidManifest.xml
..........\...\classes\com\alarmclocksnoozers\highscore\DbAdapter.class
..........\...\.......\...\..................\.........\DBManager.class
..........\...\.......\...\..................\.........\HighscoreAdapter.class
..........\...\.......\...\dinosaurs\dinosaursrunners\Block.class
..........\...\.......\...\.........\................\BonusScoreEffect.class
..........\...\.......\...\.........\................\BuildConfig.class
..........\...\.......\...\.........\................\Button.class
..........\...\.......\...\.........\................\CounterDigit.class
..........\...\.......\...\.........\................\CounterGroup.class
..........\...\.......\...\.........\................\Group.class
..........\...\.......\...\.........\................\HighScoreActivity$1$1.class
..........\...\.......\...\.........\................\HighScoreActivity$1.class
..........\...\.......\...\.........\................\HighScoreActivity$2$1.class
..........\...\.......\...\.........\................\HighScoreActivity$2.class
..........\...\.......\...\.........\................\HighScoreActivity$3.class
..........\...\.......\...\.........\................\HighScoreActivity$4$1$1.class
..........\...\.......\...\.........\................\HighScoreActivity$4$1.class
..........\...\.......\...\.........\................\HighScoreActivity$4$2.class
..........\...\.......\...\.........\................\HighScoreActivity$4.class
..........\...\.......\...\.........\................\HighScoreActivity.class
..........\...\.......\...\.........\................\HighScoreForm$1.class
..........\...\.......\...\.........\................\HighScoreForm$2.class
..........\...\.......\...\.........\................\HighScoreForm.class
..........\...\.......\...\.........\................\HighscoreMark.class
..........\...\.......\...\.........\................\Info.class
..........\...\.......\...\.........\................\Level.class
..........\...\.......\...\.........\................\main$RunnersHighView.class
..........\...\.......\...\.........\................\main.class
..........\...\.......\...\.........\................\Menu$1.class
..........\...\.......\...\.........\................\Menu$2.class
..........\...\.......\...\.........\................\Menu.class
..........\...\.......\...\.........\................\Mesh.class
..........\...\.......\...\.........\................\Obstacle.class
..........\...\.......\...\.........\................\ObstacleBonus.class
..........\...\.......\...\.........\................\ObstacleJump.class
..........\...\.......\...\.........\................\OpenGLRenderer.class
..........\...\.......\...\.........\................\ParalaxBackground.class
..........\...\.......\...\.........\................\Player.class
..........\...\.......\...\.........\................\R$attr.class
..........\...\.......\...\.........\................\R$color.class
..........\...\.......\...\.........\................\R$dimen.class
..........\...\.......\...\.........\................\R$drawable.class
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