Description: Using MFC to achieve polygon drawing operations, and to achieve a specific color for the interior of the polygon fill. Use: // (1) First the menu bar options polygon drawing, and then left, said changing the polygon vertices, right, said polygon vertices entered, then there will be drawn polygon, (2) and then the menu Fill Options bar, then right that fills the corresponding polygon
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File list (Check if you may need any files):
Color_fill\Color_fill.aps
..........\Color_fill.clw
..........\Color_fill.cpp
..........\Color_fill.dsp
..........\Color_fill.dsw
..........\Color_fill.h
..........\Color_fill.ncb
..........\Color_fill.opt
..........\Color_fill.plg
..........\Color_fill.rc
..........\Color_fillDoc.cpp
..........\Color_fillDoc.h
..........\Color_fillView.cpp
..........\Color_fillView.h
..........\Debug\Color_fill.exe
..........\.....\Color_fill.ilk
..........\.....\Color_fill.obj
..........\.....\Color_fill.pch
..........\.....\Color_fill.pdb
..........\.....\Color_fill.res
..........\.....\Color_fillDoc.obj
..........\.....\Color_fillView.obj
..........\.....\MainFrm.obj
..........\.....\StdAfx.obj
..........\.....\vc60.idb
..........\.....\vc60.pdb
..........\MainFrm.cpp
..........\MainFrm.h
..........\ReadMe.txt
..........\res\Color_fill.ico
..........\...\Color_fill.rc2
..........\...\Color_fillDoc.ico
..........\...\Toolbar.bmp
..........\resource.h
..........\StdAfx.cpp
..........\StdAfx.h
..........\Debug
..........\res
Color_fill