Description: Two good backgammon games, VC++ written release version can be run directly publish, engineering software interface reference previous source code.
To Search:
File list (Check if you may need any files):
fivechess
.........\MYFIVE
.........\......\DC2.cpp
.........\......\DC2.h
.........\......\Debug
.........\......\.....\DC2.obj
.........\......\.....\DC2.sbr
.........\......\.....\Dlgoption.obj
.........\......\.....\Dlgoption.sbr
.........\......\.....\MYFIVE.bsc
.........\......\.....\MYFIVE.exe
.........\......\.....\MYFIVE.ilk
.........\......\.....\MYFIVE.obj
.........\......\.....\MYFIVE.pch
.........\......\.....\MYFIVE.pdb
.........\......\.....\MYFIVE.res
.........\......\.....\MYFIVE.sbr
.........\......\.....\MYFIVEDlg.obj
.........\......\.....\MYFIVEDlg.sbr
.........\......\.....\RoundButton.obj
.........\......\.....\RoundButton.sbr
.........\......\.....\StdAfx.obj
.........\......\.....\StdAfx.sbr
.........\......\.....\vc60.idb
.........\......\.....\vc60.pdb
.........\......\.....\wuzi.ini
.........\......\.....\wzq.obj
.........\......\.....\wzq.sbr
.........\......\Dlgoption.cpp
.........\......\Dlgoption.h
.........\......\MYFIVE.APS
.........\......\MYFIVE.clw
.........\......\MYFIVE.cpp
.........\......\MYFIVE.dsp
.........\......\MYFIVE.dsw
.........\......\MYFIVE.h
.........\......\MYFIVE.ncb
.........\......\MYFIVE.opt
.........\......\MYFIVE.plg
.........\......\MYFIVE.rc
.........\......\MYFIVEDlg.cpp
.........\......\MYFIVEDlg.h
.........\......\ReadMe.txt
.........\......\Release
.........\......\.......\DC2.obj
.........\......\.......\DC2.sbr
.........\......\.......\Dlgoption.obj
.........\......\.......\Dlgoption.sbr
.........\......\.......\MYFIVE.bsc
.........\......\.......\MYFIVE.exe
.........\......\.......\MYFIVE.ilk
.........\......\.......\MYFIVE.obj
.........\......\.......\MYFIVE.pch
.........\......\.......\MYFIVE.pdb
.........\......\.......\MYFIVE.res
.........\......\.......\MYFIVE.sbr
.........\......\.......\MYFIVEDlg.obj
.........\......\.......\MYFIVEDlg.sbr
.........\......\.......\RoundButton.obj
.........\......\.......\RoundButton.sbr
.........\......\.......\StdAfx.obj
.........\......\.......\StdAfx.sbr
.........\......\.......\vc60.idb
.........\......\.......\vc60.pdb
.........\......\.......\wuzi.ini
.........\......\.......\wzq.obj
.........\......\.......\wzq.sbr
.........\......\RoundButton.cpp
.........\......\RoundButton.h
.........\......\StdAfx.cpp
.........\......\StdAfx.h
.........\......\dim.h
.........\......\res
.........\......\...\7.ico
.........\......\...\MYFIVE.ico
.........\......\...\MYFIVE.rc2
.........\......\...\dead.bmp
.........\......\...\logoo.bmp
.........\......\...\mask.bmp
.........\......\...\qp.bmp
.........\......\...\qzb.bmp
.........\......\...\qzh.bmp
.........\......\resource.h
.........\......\wzq.cpp
.........\......\wzq.h
.........\MySimFive
.........\.........\Debug
.........\.........\.....\MySimFive.exe
.........\.........\.....\MySimFive.ilk
.........\.........\.....\MySimFive.obj
.........\.........\.....\MySimFive.pch
.........\.........\.....\MySimFive.pdb
.........\.........\.....\MySimFive.res
.........\.........\.....\MySimFiveDlg.obj
.........\.........\.....\StdAfx.obj
.........\.........\.....\vc60.idb
.........\.........\.....\vc60.pdb
.........\.........\MySimFive.aps
.........\.........\MySimFive.clw
.........\.........\MySimFive.cpp