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Title: TFT_LCD Download
 Description: The download also includes a folder with some ready made bitmap array’s (it containts 2 folders, one to use for displaying images directly ( say a memory card, or internal rom), and one for the usb program).
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File list (Check if you may need any files):
 

TFT_LCD
.......\BITMAP ARRAY CONVETER
.......\.....................\bitmaptoarray.exe
.......\.....................\SOURCE
.......\.....................\......\bitmaptoarray
.......\.....................\......\bitmaptoarray.sln
.......\.....................\......\bitmaptoarray.suo
.......\.....................\......\.............\bin
.......\.....................\......\.............\...\Debug
.......\.....................\......\.............\...\.....\bitmaptoarray.exe
.......\.....................\......\.............\...\.....\bitmaptoarray.pdb
.......\.....................\......\.............\...\.....\bitmaptoarray.vshost.exe
.......\.....................\......\.............\...\.....\bitmaptoarray.vshost.exe.manifest
.......\.....................\......\.............\bitmaptoarray.csproj
.......\.....................\......\.............\bitmaptoarray.csproj.user
.......\.....................\......\.............\Form1.cs
.......\.....................\......\.............\Form1.Designer.cs
.......\.....................\......\.............\Form1.resx
.......\.....................\......\.............\obj
.......\.....................\......\.............\...\Debug
.......\.....................\......\.............\...\.....\bitmaptoarray.csproj.FileListAbsolute.txt
.......\.....................\......\.............\...\.....\bitmaptoarray.csproj.GenerateResource.Cache
.......\.....................\......\.............\...\.....\bitmaptoarray.exe
.......\.....................\......\.............\...\.....\bitmaptoarray.Form1.resources
.......\.....................\......\.............\...\.....\bitmaptoarray.pdb
.......\.....................\......\.............\...\.....\bitmaptoarray.Properties.Resources.resources
.......\.....................\......\.............\...\.....\Refactor
.......\.....................\......\.............\...\.....\TempPE
.......\.....................\......\.............\...\Release
.......\.....................\......\.............\...\.......\bitmaptoarray.csproj.FileListAbsolute.txt
.......\.....................\......\.............\...\.......\bitmaptoarray.csproj.GenerateResource.Cache
.......\.....................\......\.............\...\.......\bitmaptoarray.exe
.......\.....................\......\.............\...\.......\bitmaptoarray.Form1.resources
.......\.....................\......\.............\...\.......\bitmaptoarray.pdb
.......\.....................\......\.............\...\.......\bitmaptoarray.Properties.Resources.resources
.......\.....................\......\.............\...\.......\TempPE
.......\.....................\......\.............\Program.cs
.......\.....................\......\.............\Properties
.......\.....................\......\.............\..........\AssemblyInfo.cs
.......\.....................\......\.............\..........\Resources.Designer.cs
.......\.....................\......\.............\..........\Resources.resx
.......\.....................\......\.............\..........\Settings.Designer.cs
.......\.....................\......\.............\..........\Settings.settings
.......\BITMAPs
.......\.......\TO DISPLAY DIRECTLY
.......\.......\...................\fault_boy_happy(320x240).txt
.......\.......\...................\hms_lcd_bmp(320x240).txt
.......\.......\...................\philips_tv_test(200x150).txt
.......\.......\TO DISPLAY OVER USB
.......\.......\...................\fault_boy_happy(320x240).txt
.......\.......\...................\hms_lcd_bmp(320x240).txt
.......\.......\...................\philips_tv_test(200x150).txt
.......\.......\...................\soutpark_bmp(320x240).txt
.......\EXAMPLE PROGRAMS
.......\................\Game_Of_Live
.......\................\............\Game_Of_Life.asm
.......\................\............\Game_Of_Life.bmk
.......\................\............\Game_Of_Life.brk
.......\................\............\Game_Of_Life.c
.......\................\............\Game_Of_Life.c.ini
.......\................\............\Game_Of_Life.cfg
.......\................\............

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