Description: Use OpenGL to read the mesh file and read texture loading, the ultimate realization of scene roaming
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File list (Check if you may need any files):
shadow\common\tinyxml2.cpp
......\......\tinyxml2.h
......\......\utils.h
......\......\xmlfile.cpp
......\......\xmlfile.h
......\......\xmlgeomutils.cpp
......\......\xmlgeomutils.h
......\meshLoader\a.mesh
......\..........\Camera.cpp
......\..........\Camera.h
......\..........\Debug\Camera.obj
......\..........\.....\glew.obj
......\..........\.....\global.obj
......\..........\.....\main.obj
......\..........\.....\meshLoader.log
......\..........\.....\...........tlog\CL.read.1.tlog
......\..........\.....\...............\CL.write.1.tlog
......\..........\.....\...............\link.read.1.tlog
......\..........\.....\...............\link.write.1.tlog
......\..........\.....\...............\meshLoader.lastbuildstate
......\..........\.....\...............\meshLoader.write.1u.tlog
......\..........\.....\opengl_util.obj
......\..........\.....\scene.obj
......\..........\.....\shader.obj
......\..........\.....\textfile.obj
......\..........\.....\vc120.idb
......\..........\.....\vc120.pdb
......\..........\.....\vmath.obj
......\..........\Geometry.h
......\..........\glew.c
......\..........\glew.h
......\..........\..m\.DS_Store
......\..........\...\CMakeLists.txt
......\..........\...\core\.DS_Store
......\..........\...\....\dummy.cpp
......\..........\...\....\func_common.hpp
......\..........\...\....\func_common.inl
......\..........\...\....\func_exponential.hpp
......\..........\...\....\func_exponential.inl
......\..........\...\....\func_geometric.hpp
......\..........\...\....\func_geometric.inl
......\..........\...\....\func_integer.hpp
......\..........\...\....\func_integer.inl
......\..........\...\....\func_matrix.hpp
......\..........\...\....\func_matrix.inl
......\..........\...\....\func_noise.hpp
......\..........\...\....\func_noise.inl
......\..........\...\....\func_packing.hpp
......\..........\...\....\func_packing.inl
......\..........\...\....\func_trigonometric.hpp
......\..........\...\....\func_trigonometric.inl
......\..........\...\....\func_vector_relational.hpp
......\..........\...\....\func_vector_relational.inl
......\..........\...\....\hint.hpp
......\..........\...\....\intrinsic_common.hpp
......\..........\...\....\intrinsic_common.inl
......\..........\...\....\intrinsic_exponential.hpp
......\..........\...\....\intrinsic_exponential.inl
......\..........\...\....\intrinsic_geometric.hpp
......\..........\...\....\intrinsic_geometric.inl
......\..........\...\....\intrinsic_matrix.hpp
......\..........\...\....\intrinsic_matrix.inl
......\..........\...\....\intrinsic_trigonometric.hpp
......\..........\...\....\intrinsic_trigonometric.inl
......\..........\...\....\intrinsic_vector_relational.hpp
......\..........\...\....\intrinsic_vector_relational.inl
......\..........\...\....\setup.hpp
......\..........\...\....\type.hpp
......\..........\...\....\type_float.hpp
......\..........\...\....\type_gentype.hpp
......\..........\...\....\type_gentype.inl
......\..........\...\....\type_half.hpp
......\..........\...\....\type_half.inl
......\..........\...\....\type_int.hpp
......\..........\...\....\type_mat.hpp
......\..........\...\....\type_mat.inl
......\..........\...\....\type_mat2x2.hpp
......\..........\...\....\type_mat2x2.inl
......\..........\...\....\type_mat2x3.hpp
......\..........\...\....\type_mat2x3.inl
......\..........\...\....\type_mat2x4.hpp
......\..........\...\....\type_mat2x4.inl
......\..........\...\....\type_mat3x2.hpp
......\..........\...\....\type_mat3x2.inl
......\..........\...\....\type_mat3x3.hpp
......\..........\...\....\type_mat3x3.inl
......\..........\...\....\type_mat3x4.hpp
......\..........\...\....\type_mat3x4.inl
......\..........\...\....\type_mat4x2.hpp
......\..........\...\....\type_mat4x2.inl
......\..........\...\....\type_mat4x3.hpp
......\..........\...\....\type_mat4x3.inl
......\..........\...\....\type_mat4x4.hpp
......\..........\...\....\type_mat4x4.inl
......\..........\...\....\type_size.hpp
......\..........\...\....\type_vec.hpp
......\..........\...\....\type_vec.inl
......\..........\...\....\type_v