File list (Check if you may need any files):
cc3d-master
...........\Billboard.cpp
...........\Billboard.h
...........\Camera.cpp
...........\Camera.h
...........\Cube.cpp
...........\Cube.h
...........\LICENSE
...........\Layer3D.cpp
...........\Layer3D.h
...........\Light.cpp
...........\Light.h
...........\MeshParser.h
...........\Model.cpp
...........\Model.h
...........\Node3D.cpp
...........\Node3D.h
...........\OBJParser.cpp
...........\OBJParser.h
...........\README.md
...........\RenderCache.cpp
...........\RenderCache.h
...........\Scene3D.cpp
...........\Scene3D.h
...........\VBOCache.cpp
...........\VBOCache.h
...........\phong-shader.h
...........\poly2tri
...........\........\common
...........\........\......\shapes.cc
...........\........\......\shapes.h
...........\........\......\utils.h
...........\........\poly2tri.h
...........\........\sweep
...........\........\.....\advancing_front.cc
...........\........\.....\advancing_front.h
...........\........\.....\cdt.cc
...........\........\.....\cdt.h
...........\........\.....\sweep.cc
...........\........\.....\sweep.h
...........\........\.....\sweep_context.cc
...........\........\.....\sweep_context.h
...........\precompiled-phong-shader.h
...........\shaders.h
...........\shaders
...........\.......\phong-per-vertex-animated-hull.fsh
...........\.......\phong-per-vertex-animated-hull.vsh
...........\.......\phong-per-vertex-texture-animated-hull.fsh
...........\.......\phong-per-vertex-texture-animated-hull.vsh
...........\.......\phong-per-vertex-texture-to-alpha.fsh
...........\.......\phong-per-vertex-texture.fsh
...........\.......\phong-per-vertex-texture.vsh
...........\.......\phong-per-vertex.fsh
...........\.......\phong-per-vertex.vsh