Description: Computer graphics Loop subdivision algorithm, run through, run through!
To Search:
File list (Check if you may need any files):
Loop2
.....\data
.....\....\ball.obj
.....\....\cylinder.obj
.....\....\drum.obj
.....\....\glut32.dll
.....\....\prism.obj
.....\....\rtet.obj
.....\....\sphere.obj
.....\....\tet.obj
.....\....\top.obj
.....\Debug
.....\.....\Loop2.exe
.....\.....\Loop2.ilk
.....\.....\Loop2.pdb
.....\glut32.dll
.....\ipch
.....\....\loop2-f44b88d6
.....\....\..............\loop2-46305f8.ipch
.....\loop.cpp
.....\loop.h
.....\Loop2
.....\Loop2.sdf
.....\Loop2.sln
.....\Loop2.suo
.....\.....\data
.....\.....\....\ball.obj
.....\.....\....\cylinder.obj
.....\.....\....\drum.obj
.....\.....\....\prism.obj
.....\.....\....\rtet.obj
.....\.....\....\sphere.obj
.....\.....\....\tet.obj
.....\.....\....\top.obj
.....\.....\Debug
.....\.....\.....\CL.read.1.tlog
.....\.....\.....\CL.write.1.tlog
.....\.....\.....\link-cvtres.read.1.tlog
.....\.....\.....\link-cvtres.write.1.tlog
.....\.....\.....\link.3000-cvtres.read.1.tlog
.....\.....\.....\link.3000-cvtres.write.1.tlog
.....\.....\.....\link.3000.read.1.tlog
.....\.....\.....\link.3000.write.1.tlog
.....\.....\.....\link.read.1.tlog
.....\.....\.....\link.write.1.tlog
.....\.....\.....\loop.obj
.....\.....\.....\Loop2.exe.embed.manifest
.....\.....\.....\Loop2.exe.embed.manifest.res
.....\.....\.....\Loop2.exe.intermediate.manifest
.....\.....\.....\Loop2.lastbuildstate
.....\.....\.....\Loop2.log
.....\.....\.....\Loop2.vcxprojResolveAssemblyReference.cache
.....\.....\.....\Loop2.write.1.tlog
.....\.....\.....\Loop2_manifest.rc
.....\.....\.....\mt.read.1.tlog
.....\.....\.....\mt.write.1.tlog
.....\.....\.....\object.obj
.....\.....\.....\print.obj
.....\.....\.....\rc.read.1.tlog
.....\.....\.....\rc.write.1.tlog
.....\.....\.....\vc100.idb
.....\.....\.....\vc100.pdb
.....\.....\glut32.dll
.....\.....\Loop2.vcxproj
.....\.....\Loop2.vcxproj.filters
.....\.....\Loop2.vcxproj.user
.....\object.cpp
.....\print.cpp