Description: Using openGL designed a Arkanoid game, mouse support, including more than ten kinds of props, the baffle is curved structure, provide color brick game for players to design their own layout, design layout data and pictures can be saved to a local , expand the number of territory
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File list (Check if you may need any files):
HitBrick\Debug\0.bmp
........\.....\1.bmp
........\.....\2.bmp
........\.....\3.bmp
........\.....\4.bmp
........\.....\5.bmp
........\.....\6.bmp
........\.....\7.bmp
........\.....\8.bmp
........\.....\9.bmp
........\.....\back.bmp
........\.....\block.bmp
........\.....\brick.txt
........\.....\brick1.bmp
........\.....\brick10.bmp
........\.....\brick2.bmp
........\.....\brick3.bmp
........\.....\brick4.bmp
........\.....\brick5.bmp
........\.....\brick6.bmp
........\.....\brick7.bmp
........\.....\brick8.bmp
........\.....\brick9.bmp
........\.....\choosemap.bmp
........\.....\clear.bmp
........\.....\exitgame.bmp
........\.....\gamelife.bmp
........\.....\gameover.bmp
........\.....\gamespeed.bmp
........\.....\HitBrick.exe
........\.....\HitBrick.ilk
........\.....\HitBrick.pdb
........\.....\picture1.bmp
........\.....\picture2.bmp
........\.....\picture3.bmp
........\.....\picture4.bmp
........\.....\pt.txt
........\.....\save.bmp
........\.....\score.bmp
........\.....\set.bmp
........\.....\stone1.bmp
........\.....\stone2.bmp
........\.....\stone3.bmp
........\.....\stone4.bmp
........\.....\stone5.bmp
........\.....\tool_faster.bmp
........\.....\tool_multiBall.bmp
........\.....\tool_narrower.bmp
........\.....\tool_shotable.bmp
........\.....\tool_slower.bmp
........\.....\tool_stickable.bmp
........\.....\tool_thunder.bmp
........\.....\tool_unstickable.bmp
........\.....\tool_unstopable.bmp
........\.....\tool_wider.bmp
........\.....\wall.bmp
........\HitBrick\0.bmp
........\........\1.bmp
........\........\2.bmp
........\........\3.bmp
........\........\4.bmp
........\........\5.bmp
........\........\6.bmp
........\........\7.bmp
........\........\8.bmp
........\........\9.bmp
........\........\back.bmp
........\........\block.bmp
........\........\brick.txt
........\........\brick1.bmp
........\........\brick10.bmp
........\........\brick2.bmp
........\........\brick3.bmp
........\........\brick4.bmp
........\........\brick5.bmp
........\........\brick6.bmp
........\........\brick7.bmp
........\........\brick8.bmp
........\........\brick9.bmp
........\........\choosemap.bmp
........\........\clear.bmp
........\........\Debug\HitBrick.log
........\........\.....\HitBrick.obj
........\........\.....\.........tlog\CL.read.1.tlog
........\........\.....\.............\CL.write.1.tlog
........\........\.....\.............\HitBrick.lastbuildstate
........\........\.....\.............\link.read.1.tlog
........\........\.....\.............\link.write.1.tlog
........\........\.....\vc120.idb
........\........\.....\vc120.pdb
........\........\exitgame.bmp
........\........\gamelife.bmp
........\........\gameover.bmp
........\........\gamespeed.bmp
........\........\GL.H
........\........\GLAUX.H
........\........\GLAUX.LIB
........\........\GLEXT.H
........\........\GLU.DLL
........\........\GLU.H