Description: 1. Supplementary completion function drawVA (), implemented using vertex array rendering scenes: void drawVA () {} 2. Supplementary complete function Gen3DObjectList (), achieve generate the display list: GLint Gen3DObjectList () {} 3. Comparative analysis of the use of three ways to get the fps. 4. Add the pickup function, for the Bunny mouse or table, change the display color.
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bunny.cpp
readme.txt
shiqu.exe
all-bunny.cpp