Description: A music game like a rhythm master. Music notes the top down, you can freely edit the song. Detailed development documentation.
Programming language is C#, support for mobile platforms.
To Search:
File list (Check if you may need any files):
MusicGame
.........\Development Assets.zip
.........\Editor
.........\......\SongDataEditor.cs
.........\......\SongDataEditor.cs.meta
.........\......\StringButtonEditor.cs
.........\......\StringButtonEditor.cs.meta
.........\GuitarUnity.unity
.........\Materials
.........\.........\FlameC.mat
.........\.........\FlameC.mat.meta
.........\.........\Sparks.mat
.........\.........\Sparks.mat.meta
.........\.........\guitarneck.mat
.........\.........\guitarneck.mat.meta
.........\.........\guitarstrings.mat
.........\.........\guitarstrings.mat.meta
.........\.........\stringbutton1.mat
.........\.........\stringbutton1.mat.meta
.........\.........\stringbutton2.mat
.........\.........\stringbutton2.mat.meta
.........\.........\stringbutton3.mat
.........\.........\stringbutton3.mat.meta
.........\.........\stringbutton4.mat
.........\.........\stringbutton4.mat.meta
.........\.........\stringbutton5.mat
.........\.........\stringbutton5.mat.meta
.........\.........\stringnote.mat
.........\.........\stringnote.mat.meta
.........\Models
.........\......\Materials
.........\......\.........\StringButton-No Name.mat
.........\......\.........\StringButton-No Name.mat.meta
.........\......\.........\StringNote-No Name.mat
.........\......\.........\StringNote-No Name.mat.meta
.........\......\.........\StringSocket-No Name.mat
.........\......\.........\StringSocket-No Name.mat.meta
.........\......\Materials.meta
.........\......\StringButton.FBX
.........\......\StringButton.FBX.meta
.........\......\StringNote.FBX
.........\......\StringNote.FBX.meta
.........\......\StringSocket.fbx
.........\......\StringSocket.fbx.meta
.........\MyGUISkin.guiskin
.........\Prefabs
.........\.......\Guitar.prefab
.........\.......\Guitar.prefab.meta
.........\.......\StringButton.prefab
.........\.......\StringButton.prefab.meta
.........\.......\StringNote.prefab
.........\.......\StringNote.prefab.meta
.........\Readme.pdf
.........\Resources
.........\.........\BlackTransparent.psd
.........\.........\BlackTransparent.psd.meta
.........\.........\GridNote.png
.........\.........\GridNote.png.meta
.........\.........\OLDENGL.TTF
.........\.........\OLDENGL.TTF.meta
.........\.........\Thumbs.db
.........\.........\Warning.PNG
.........\.........\Warning.PNG.meta
.........\.........\oldengl - grey.mat
.........\.........\oldengl - grey.mat.meta
.........\Scripts
.........\.......\GuitarGameplay.cs
.........\.......\GuitarGameplay.cs.meta
.........\.......\KeyboardControl.cs
.........\.......\KeyboardControl.cs.meta
.........\.......\Menus
.........\.......\.....\BaseMenu.cs
.........\.......\.....\BaseMenu.cs.meta
.........\.......\.....\EndOfSongMenu.cs
.........\.......\.....\EndOfSongMenu.cs.meta
.........\.......\.....\InGameMenu.cs
.........\.......\.....\InGameMenu.cs.meta
.........\.......\.....\MainMenu.cs
.........\.......\.....\MainMenu.cs.meta
.........\.......\Menus.meta
.........\.......\MyMath.cs
.........\.......\MyMath.cs.meta
.........\.......\SongData.cs
.........\.......\SongData.cs.meta
.........\.......\SongPlayer.cs
.........\.......\SongPlayer.cs.meta
.........\.......\StringButton.cs
.........\.......\StringButton.cs.meta
.........\.......\Timer.cs
.........\.......\Timer.cs.meta
.........\Shader
.........\......\Guitar-Diffuse.shader
.........\......\Guitar-Diffuse.shader.meta
.........\Songs
.........\.....\Everything Begins License.txt
.........\.....\Everything Begins License.txt.meta
.........\.....\Everything Begins.asset
.........\.....\Everything Begins.asset.meta
.........\.....\MetronomeBeep.wav
.........\.....\MetronomeBeep.wav.meta