Description: The program is written in C#, simulate cool dog music player, the music, add music, volume control, the song, the next song function
To Search:
File list (Check if you may need any files):
Music
.....\Music
.....\.....\App.config
.....\.....\Form1.Designer.cs
.....\.....\Form1.cs
.....\.....\Form1.resx
.....\.....\Music.csproj
.....\.....\Program.cs
.....\.....\Properties
.....\.....\..........\AssemblyInfo.cs
.....\.....\..........\Resources.Designer.cs
.....\.....\..........\Resources.resx
.....\.....\..........\Settings.Designer.cs
.....\.....\..........\Settings.settings
.....\.....\bin
.....\.....\...\Debug
.....\.....\...\.....\AxInterop.WMPLib.dll
.....\.....\...\.....\Interop.WMPLib.dll
.....\.....\...\.....\Music.exe
.....\.....\...\.....\Music.exe.config
.....\.....\...\.....\Music.pdb
.....\.....\...\.....\Music.vshost.exe
.....\.....\...\.....\Music.vshost.exe.config
.....\.....\...\.....\Music.vshost.exe.manifest
.....\.....\obj
.....\.....\...\Debug
.....\.....\...\.....\AxInterop.WMPLib.dll
.....\.....\...\.....\DesignTimeResolveAssemblyReferences.cache
.....\.....\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
.....\.....\...\.....\Interop.WMPLib.dll
.....\.....\...\.....\Music.Form1.resources
.....\.....\...\.....\Music.Properties.Resources.resources
.....\.....\...\.....\Music.csproj.FileListAbsolute.txt
.....\.....\...\.....\Music.csproj.GenerateResource.Cache
.....\.....\...\.....\Music.csproj.ResolveComReference.cache
.....\.....\...\.....\Music.csprojResolveAssemblyReference.cache
.....\.....\...\.....\Music.exe
.....\.....\...\.....\Music.pdb
.....\.....\...\.....\TempPE
.....\.....\...\.....\TemporaryGeneratedFile_036C0B5B-1481-4323-8D20-8F5ADCB23D92.cs
.....\.....\...\.....\TemporaryGeneratedFile_5937a670-0e60-4077-877b-f7221da3dda1.cs
.....\.....\...\.....\TemporaryGeneratedFile_E7A71F73-0F8D-4B9B-B56E-8E70B10BC5D3.cs
.....\Music.sln
.....\Music.v11.suo