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Title: away3d Download
  • Category:
  • JavaScript
  • Tags:
  • File Size:
  • 766kb
  • Update:
  • 2016-06-24
  • Downloads:
  • 0 Times
  • Uploaded by:
  • 张镇
 Description: away3d library, very useful flash3d engine, features a very complete, and is open source.
 Downloaders recently: [More information of uploader 张镇]
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away3d
......\animators
......\.........\AnimationSetBase.as
......\.........\AnimatorBase.as
......\.........\data
......\.........\....\AnimationRegisterCache.as
......\.........\....\AnimationSubGeometry.as
......\.........\....\ColorSegmentPoint.as
......\.........\....\JointPose.as
......\.........\....\ParticleAnimationData.as
......\.........\....\ParticleProperties.as
......\.........\....\ParticlePropertiesMode.as
......\.........\....\Skeleton.as
......\.........\....\SkeletonJoint.as
......\.........\....\SkeletonPose.as
......\.........\....\SpriteSheetAnimationFrame.as
......\.........\....\UVAnimationFrame.as
......\.........\....\VertexAnimationMode.as
......\.........\IAnimationSet.as
......\.........\IAnimator.as
......\.........\nodes
......\.........\.....\AnimationClipNodeBase.as
......\.........\.....\AnimationNodeBase.as
......\.........\.....\ISpriteSheetAnimationNode.as
......\.........\.....\ParticleAccelerationNode.as
......\.........\.....\ParticleBezierCurveNode.as
......\.........\.....\ParticleBillboardNode.as
......\.........\.....\ParticleColorNode.as
......\.........\.....\ParticleFollowNode.as
......\.........\.....\ParticleInitialColorNode.as
......\.........\.....\ParticleNodeBase.as
......\.........\.....\ParticleOrbitNode.as
......\.........\.....\ParticleOscillatorNode.as
......\.........\.....\ParticlePositionNode.as
......\.........\.....\ParticleRotateToHeadingNode.as
......\.........\.....\ParticleRotateToPositionNode.as
......\.........\.....\ParticleRotationalVelocityNode.as
......\.........\.....\ParticleScaleNode.as
......\.........\.....\ParticleSegmentedColorNode.as
......\.........\.....\ParticleSegmentedScaleNode.as
......\.........\.....\ParticleSpriteSheetNode.as
......\.........\.....\ParticleTimeNode.as
......\.........\.....\ParticleUVNode.as
......\.........\.....\ParticleVelocityNode.as
......\.........\.....\SkeletonBinaryLERPNode.as
......\.........\.....\SkeletonClipNode.as
......\.........\.....\SkeletonDifferenceNode.as
......\.........\.....\SkeletonDirectionalNode.as
......\.........\.....\SkeletonNaryLERPNode.as
......\.........\.....\SpriteSheetClipNode.as
......\.........\.....\UVClipNode.as
......\.........\.....\VertexClipNode.as
......\.........\ParticleAnimationSet.as
......\.........\ParticleAnimator.as
......\.........\PathAnimator.as
......\.........\SkeletonAnimationSet.as
......\.........\SkeletonAnimator.as
......\.........\SpriteSheetAnimationSet.as
......\.........\SpriteSheetAnimator.as
......\.........\states
......\.........\......\AnimationClipState.as
......\.........\......\AnimationStateBase.as
......\.........\......\IAnimationState.as
......\.........\......\ISkeletonAnimationState.as
......\.........\......\ISpriteSheetAnimationState.as
......\.........\......\IUVAnimationState.as
......\.........\......\IVertexAnimationState.as
......\.........\......\ParticleAccelerationState.as
......\.........\......\ParticleBezierCurveState.as
......\.........\......\ParticleBillboardState.as
......\.........\......\ParticleColorState.as
......\.........\......\ParticleFollowState.as
......\.........\......\ParticleInitialColorState.as
......\.........\......\ParticleOrbitState.as
......\.........\......\ParticleOscillatorState.as
......\.........\......\ParticlePositionState.as
......\.........\......\ParticleRotateToHeadingState.as
......\.........\......\ParticleRotateToPositionState.as
......\.........\......\ParticleRotationalVelocityState.as
......\.........\......\ParticleScaleState.as
......\.........\......\ParticleSegmentedColorState.as
......\.........\......\ParticleSegmentedScaleState.as
......\.........\......\ParticleSpriteSheetState.as
......\.........\......\ParticleStateBase.as
......\.........\......\ParticleTimeState.as
......\.........\......\ParticleUVState.as
......\.........\......\ParticleVelocityState.as
......\.........\......\SkeletonBinaryLERPState.as
......\.........\......\SkeletonClipState.as
......\.........\......\SkeletonDifferenceState.as
......\.........\......\SkeletonDirectionalState.as
......\........

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