Description: OpenGL map loader, MFC combination to achieve, MFC and combined with openGL
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File list (Check if you may need any files):
QuadTreeLOD
...........\.DS_Store
__MACOSX
........\QuadTreeLOD
........\...........\._.DS_Store
QuadTreeLOD\3DTree.cpp
...........\3DTree.h
...........\Bit.cpp
...........\Bit.h
...........\Camera.cpp
...........\Camera.h
...........\Debug
...........\.....\3DTree.obj
...........\.....\Bit.obj
...........\.....\BuildLog.htm
...........\.....\Camera.obj
...........\.....\Frustum.obj
...........\.....\GameWnd.obj
...........\.....\Loaders.obj
...........\.....\main.obj
...........\.....\Math.obj
...........\.....\mt.dep
...........\.....\QuadTreeLOD.exe
...........\.....\QuadTreeLOD.exe.embed.manifest
...........\.....\QuadTreeLOD.exe.embed.manifest.res
...........\.....\QuadTreeLOD.exe.intermediate.manifest
...........\.....\QuadTreeLOD.ilk
...........\.....\QuadTreeLOD.pdb
...........\.....\Scene.obj
...........\.....\SkyBox.obj
...........\.....\Terrain.obj
...........\.....\Text.obj
...........\.....\Texture.obj
...........\.....\vc90.idb
...........\.....\vc90.pdb
...........\.....\vector.obj
...........\Frustum.cpp
...........\Frustum.h
...........\GameHead.h
...........\GameWnd.cpp
...........\GameWnd.h
...........\Loaders.cpp
...........\Loaders.h
...........\MAIN.CPP
...........\Math.cpp
...........\Math.h
...........\QuadTreeLOD.dsp
...........\QuadTreeLOD.dsw
...........\QuadTreeLOD.ncb
...........\QuadTreeLOD.sln
...........\QuadTreeLOD.suo
__MACOSX\QuadTreeLOD\._QuadTreeLOD.suo
QuadTreeLOD\QuadTreeLOD.vcproj
...........\QuadTreeLOD.vcproj.GELU.gelu110.user
...........\QuadTreeLOD.vcproj.ZJT.Administrator.user
...........\QuadTreeLOD.vcproj.ZJTBOOK.Administrator.user
...........\Scene.cpp
...........\Scene.h
...........\SkyBox
...........\......\Back.bmp
...........\......\Bottom.bmp
...........\......\Front.bmp
...........\......\Left.bmp
...........\......\Right.bmp
...........\......\Top.bmp
...........\SkyBox.cpp
...........\SkyBox.h
...........\Terrain
...........\.......\Detail.bmp
...........\.......\Terrain.bmp
...........\.......\Terrain.raw
...........\.......\Terrain.raw33
...........\.......\Terrain2.raw
...........\.......\Terrain3.raw
...........\.......\Terrain33.bmp
...........\.......\Terrain4.raw
...........\Terrain.cpp
...........\Terrain.h
...........\Text.cpp
...........\Text.h
...........\Texture.cpp
...........\Texture.h
...........\TreeMgr.cpp
...........\TreeMgr.h
...........\VECTOR.CPP
...........\Vector.h
...........\浣跨敤璇存槑.txt