File list (Check if you may need any files):
.gitignore
Config
......\DefaultEditor.ini
......\DefaultEngine.ini
......\DefaultGame.ini
Content
.......\Assets
.......\......\Blueprints
.......\......\..........\BP_DemoTitle.uasset
.......\......\Materials
.......\......\.........\M_Ceramic.uasset
.......\......\.........\M_Tech_Hex_Tile.uasset
.......\......\StaticMeshes
.......\......\............\SM_Mug.uasset
.......\......\............\SM_Vase.uasset
.......\......\Textures
.......\......\........\T_Tech_Hex_Tile_M.uasset
.......\......\........\T_Tech_Hex_Tile_N.uasset
.......\......\UI
.......\......\..\T_Crosshair.uasset
.......\CreateObjectDemo
.......\................\CreateObjectDemoMap.umap
.......\DataDemo
.......\........\Blueprints
.......\........\..........\BP_DataDriven.uasset
.......\........\..........\BP_LoadDataAsset.uasset
.......\........\..........\ItemDef.uasset
.......\........\Data
.......\........\....\QuestDemoData.uasset
.......\........\....\Tab_ItemDef.uasset
.......\........\DataDemoMap.umap
.......\DynamicMaterialInstance
.......\.......................\BP_CylinderDynamicMaterial.uasset
.......\.......................\DynamicMaterial.umap
.......\.......................\M_Metal.uasset
.......\FocusActor
.......\..........\Blueprints
.......\..........\..........\BPI_FocusAction.uasset
.......\..........\..........\BP_FocusActor_HUD.uasset
.......\..........\..........\BP_FocusActor_Player.uasset
.......\..........\..........\BP_FocusDemoActor.uasset
.......\..........\..........\BP_GM_FocusActor.uasset
.......\..........\FocusActorMap.umap
README.md
Source
......\UnrealCookBook.Target.cs
......\UnrealCookBook
......\..............\CreateObjectDemo
......\..............\................\CreateObjectDemoMode.cpp
......\..............\................\CreateObjectDemoMode.h
......\..............\................\MyActor.cpp
......\..............\................\MyActor.h
......\..............\................\MyActorComponent.cpp
......\..............\................\MyActorComponent.h
......\..............\................\MyObject.cpp
......\..............\................\MyObject.h
......\..............\DataDemo
......\..............\........\QuestDataAsset.cpp
......\..............\........\QuestDataAsset.h
......\..............\Private
......\..............\.......\ScreenTextRenderComponent.cpp
......\..............\Public
......\..............\......\ScreenTextRenderComponent.h
......\..............\UnrealCookBook.Build.cs
......\..............\UnrealCookBook.cpp
......\..............\UnrealCookBook.h
......\..............\UnrealCookBookGameMode.cpp
......\..............\UnrealCookBookGameMode.h
......\UnrealCookBookEditor.Target.cs
SourceData
..........\Tab_ItemDef.csv
UnrealCookBook.sln
UnrealCookBook.uproject