Description:
Equalizer is the standard middleware to create and deploy parallel OpenGL-based applications. It enables applications to scale in favor of rendering performance, visual quality and display size multiple graphics cards, processors and computers. Equalizer visualization system to run any application without modification a simple workstation to large graphics clusters, multi-GPU workstations and virtual reality device
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File list (Check if you may need any files):
Equalizer\.gitexternals
.........\.gitsubprojects
.........\.travis.yml
.........\ACKNOWLEDGEMENTS
.........\AUTHORS
.........\build.bat
.........\CHANGES.md
.........\.Make\configure.cmake
.........\.....\CPackConfig.cmake
.........\.....\EqGLLibraries.cmake
.........\.....\Equalizer.in.spec
.........\.....\Equalizer.spec
.........\.....\GitExternal.cmake
.........\.....\GnuWin32.tar.gz
.........\.....\MacOSXBundleInfo.plist.in
.........\.....\UseGnuWin32.cmake
.........\CMakeCache.txt
.........\.....Files\3.6.1\CMakeCCompiler.cmake
.........\..........\.....\CMakeCXXCompiler.cmake
.........\..........\.....\CMakeDetermineCompilerABI_C.bin
.........\..........\.....\CMakeDetermineCompilerABI_CXX.bin
.........\..........\.....\CMakeRCCompiler.cmake
.........\..........\.....\CMakeSystem.cmake
.........\..........\.....\.ompilerIdC\CMakeCCompilerId.c
.........\..........\.....\...........\CompilerIdC.exe
.........\..........\.....\...........\CompilerIdC.vcxproj
.........\..........\.....\...........\Debug\CL.read.1.tlog
.........\..........\.....\...........\.....\CL.write.1.tlog
.........\..........\.....\...........\.....\CMakeCCompilerId.obj
.........\..........\.....\...........\.....\CompilerIdC.exe.intermediate.manifest
.........\..........\.....\...........\.....\CompilerIdC.lastbuildstate
.........\..........\.....\...........\.....\CompilerIdC.vcxprojResolveAssemblyReference.cache
.........\..........\.....\...........\.....\CompilerIdC.write.1.tlog
.........\..........\.....\...........\.....\link.read.1.tlog
.........\..........\.....\...........\.....\link.write.1.tlog
.........\..........\.....\...........\.....\mt.read.1.tlog
.........\..........\.....\...........\.....\mt.write.1.tlog
.........\..........\.....\...........XX\CMakeCXXCompilerId.cpp
.........\..........\.....\.............\CompilerIdCXX.exe
.........\..........\.....\.............\CompilerIdCXX.vcxproj
.........\..........\.....\.............\Debug\CL.read.1.tlog
.........\..........\.....\.............\.....\CL.write.1.tlog
.........\..........\.....\.............\.....\CMakeCXXCompilerId.obj
.........\..........\.....\.............\.....\CompilerIdCXX.exe.intermediate.manifest
.........\..........\.....\.............\.....\CompilerIdCXX.lastbuildstate
.........\..........\.....\.............\.....\CompilerIdCXX.vcxprojResolveAssemblyReference.cache
.........\..........\.....\.............\.....\CompilerIdCXX.write.1.tlog
.........\..........\.....\.............\.....\link.read.1.tlog
.........\..........\.....\.............\.....\link.write.1.tlog
.........\..........\.....\.............\.....\mt.read.1.tlog
.........\..........\.....\.............\.....\mt.write.1.tlog
.........\..........\cmake.check_cache
.........\..........\CMakeOutput.log
.........\..........\feature_tests.bin
.........\..........\feature_tests.cxx
.........\CMakeLists.txt
.........\CMakeLists.txt.bak
.........\CTestConfig.cmake
.........\Darwin\EQC.pbfilespec
.........\......\EQC.xclangspec
.........\......\Equalizer.icns
.........\......\README.txt
.........\doc\Changelog.md
.........\...\CMakeLists.txt
.........\...\FAQ
.........\...\README.Cygwin
.........\...\README.Darwin
.........\...\README.IB
.........\...\README.Linux
.........\...\README.OpenMP
.........\...\README.valgrind
.........\...\README.VirtualGL
.........\...\README.Win32
.........\...\README.Win7
.........\...\valgrind.diff
.........\eq\admin\admin.h
.........\..\.....\base.h
.........\..\.....\canvas.cpp
.........\..\.....\canvas.h
.........\..\.....\channel.cpp
.........\..\.....\channel.h
.........\..\.....\client.cpp
.........\..\.....\client.h
.........\..\.....\CMakeLists.txt
.........\..\.....\config.cpp
.........\..\.....\config.h
.........\..\.....\init.cpp
.........\..\.....\init.h
.........\..\.....\layout.cpp
.........\..\.....\layout.h
.........\..\.....\node.cpp
.........\..\.....\node.h
.........\..\.....\nodeFactory.cpp
.........\..\.....\nodeFactory.h
.........\..\.....\observer.cpp
.........\..\.....\observer.h
.........\..\.....\pipe.cpp
.........\..\.....\pipe.h
.........\