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Title: Structure-Light-Reconstructor Download
 Description: Structure light 3D reconstruction code, structured light extraction point, and three-dimensional coordinate conversion,DrawZeroPoint/Structure-Light-Reconstructor
 Downloaders recently: [More information of uploader DrLee]
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Structure-Light-Reconstructor-master
....................................\.gitignore
....................................\Duke
....................................\....\Duke.pro
....................................\....\Resource
....................................\....\........\en.qm
....................................\....\........\zh.qm
....................................\....\Set.ui
....................................\....\baslercamera.cpp
....................................\....\baslercamera.h
....................................\....\blobdetector.cpp
....................................\....\blobdetector.h
....................................\....\camera.cpp
....................................\....\camera.h
....................................\....\cameracalibration.cpp
....................................\....\cameracalibration.h
....................................\....\dahengcamera.cpp
....................................\....\dahengcamera.h
....................................\....\dotmatch.cpp
....................................\....\dotmatch.h
....................................\....\en.ts
....................................\....\focusassistant.cpp
....................................\....\focusassistant.h
....................................\....\focusassistant.ui
....................................\....\glwidget.cpp
....................................\....\glwidget.h
....................................\....\graycodes.cpp
....................................\....\graycodes.h
....................................\....\imageviewer.cpp
....................................\....\imageviewer.h
....................................\....\imageviewer.ui
....................................\....\main.cpp
....................................\....\mainwindow.cpp
....................................\....\mainwindow.h
....................................\....\mainwindow.ui
....................................\....\manualmatch.cpp
....................................\....\manualmatch.h
....................................\....\manualmatch.ui
....................................\....\meshcreator.cpp
....................................\....\meshcreator.h
....................................\....\mfreconstruct.cpp
....................................\....\mfreconstruct.h
....................................\....\multifrequency.cpp
....................................\....\multifrequency.h
....................................\....\plyloader.cpp
....................................\....\plyloader.h
....................................\....\pointcloudimage.cpp
....................................\....\pointcloudimage.h
....................................\....\projector.cpp
....................................\....\projector.h
....................................\....\reconstruct.cpp
....................................\....\reconstruct.h
....................................\....\set.cpp
....................................\....\set.h
....................................\....\stereorect.cpp
....................................\....\stereorect.h
....................................\....\utilities.cpp
....................................\....\utilities.h
....................................\....\virtualcamera.cpp
....................................\....\virtualcamera.h
....................................\....\zh.ts
....................................\build-Duke-Desktop_Qt_5_3_MSVC2010_OpenGL_32bit-Debug
....................................\.....................................................\debug
....................................\.....................................................\.....\en.qm
....................................\.....................................................\.....\moc_dahengcamera.cpp
....................................\.....................................................\.....\moc_dotmatch.cpp
....................................\.....................................................\.....\moc_glwidget.cpp
....................................\.......................................

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