Description:
学习利用 gluProject 屏幕坐标与世界坐标的变换,实现OpenGL 物件选择,并改变物件属性。
Learn to use the gluProject screen coordinates and the world coordinates of the transformation, to achieve OpenGL object selection, and to change the object properties.
To Search:
File list (Check if you may need any files):
Include
.......\gl
.......\..\GL.H
.......\..\GLAUX.H
.......\..\GLEXT.H
.......\..\GLU.H
.......\..\GLUT.H
.......\..\WGLEXT.H
Lib
...\GLAUX.LIB
...\glu.lib
...\GLU32.LIB
...\glut.lib
...\GLUT32.LIB
...\opengl.lib
...\OPENGL32.LIB
MouseSel
MouseSel.sln
........\ChildFrm.cpp
........\ChildFrm.h
........\MainFrm.cpp
........\MainFrm.h
........\MouseSel.cpp
........\MouseSel.h
........\MouseSel.rc
........\MouseSel.reg
........\MouseSel.vcproj
........\MouseSel.vcxproj
........\MouseSel.vcxproj.filters
........\MouseSelDoc.cpp
........\MouseSelDoc.h
........\MouseSelView.cpp
........\MouseSelView.h
........\ReadMe.txt
........\res
........\Resource.h
........\res\MouseSel.ico
........\...\MouseSel.manifest
........\...\MouseSel.rc2
........\...\MouseSelDoc.ico
........\...\Toolbar.bmp
........\Shape.cpp
........\Shape.h
........\Sphere.cpp
........\Sphere.h
........\SpherePropDlg.cpp
........\SpherePropDlg.h
........\stdafx.cpp
........\stdafx.h